I have an AnimationDrawable
that starts and I need to start a tween animation right after the first animation is ended.
I've seen AnimationDrawable
doesn't have an AnimationListener
setter, so how can I know when it is finished?
I've seen some solutions that compute the animation length and use an Handler, but they are not so accurate. In fact there is a (short) lag between the two animations.
Thank you in advance.