我正在尝试创建一个基于文本的小型游戏,为此我创建了 20 个列表,添加了 75 个空格来填充列表,然后一次打印每个列表,所有这些都同时进行。我希望能够在某些位置编辑列表,以便在再次打印列表时,控制台会在我放置它的位置显示文本。这是我到目前为止想出的...
想要的效果是让控制台打印这个:
============================
= =
= TEXT ADVENTURE: =
= WAR OF ZE MONSTERS =
= =
============================
但相反,我得到了这个:
===========================
我不知道我的绘图功能或写功能到底发生了什么,但(对我来说)它似乎应该工作。
任何帮助都会很棒,因为我对 python 比较陌生。提前致谢!
import time
#
# Joel Williams
#
# Purpose: Create a Working Text Engine
#
# start of classes
class line():
def __init__(self):
counter = 0
self.list = []
while (counter != lineSize):
self.list.append(' ')
counter = counter + 1
class cursor():
def __init__(self):
self.cursorPosY = 0
self.cursorPosX = 0
self.cursorPos = [self.cursorPosY, self.cursorPosX]
def setCursorPos(self,y,x):
self.cursorPosY = y
self.cursorPosX = x
self.cursorPos = [self.cursorPosY, self.cursorPosX]
# end of cursor class
# start of peliminary declarations
lineSize = 74
term = cursor()
_1 = line()
_2 = line()
_3 = line()
_4 = line()
_5 = line()
_6 = line()
_7 = line()
_8 = line()
_9 = line()
_10 = line()
_11 = line()
_12 = line()
_13 = line()
_14 = line()
_15 = line()
_16 = line()
_17 = line()
_18 = line()
_19 = line()
_20 = line()
# end of preliminary declarations
# start of preliminary functions
def delLine(x):
del x[:]
counter = 0
x = []
while (counter != lineSize):
x.append(' ')
counter = counter + 1
def clear():
# clears all lists
delLine(_1.list)
delLine(_2.list)
delLine(_3.list)
delLine(_4.list)
delLine(_5.list)
delLine(_6.list)
delLine(_7.list)
delLine(_8.list)
delLine(_9.list)
delLine(_10.list)
delLine(_11.list)
delLine(_12.list)
delLine(_13.list)
delLine(_14.list)
delLine(_15.list)
delLine(_16.list)
delLine(_17.list)
delLine(_18.list)
delLine(_19.list)
delLine(_20.list)
def clearLine():
if(term.cursorPosY == 0):
delLine(_1.list)
elif(term.cursorPosY == 1):
delLine(_2.list)
elif(term.cursorPosY == 2):
delLine(_3.list)
elif(term.cursorPosY == 3):
delLine(_4.list)
elif(term.cursorPosY == 4):
delLine(_5.list)
elif(term.cursorPosY == 5):
delLine(_6.list)
elif(term.cursorPosY == 6):
delLine(_7.list)
elif(term.cursorPosY == 7):
delLine(_8.list)
elif(term.cursorPosY == 8):
delLine(_9.list)
elif(term.cursorPosY == 9):
delLine(_10.list)
elif(term.cursorPosY == 10):
delLine(_11.list)
elif(term.cursorPosY == 11):
delLine(_12.list)
elif(term.cursorPosY == 12):
delLine(_13.list)
elif(term.cursorPosY == 13):
delLine(_14.list)
elif(term.cursorPosY == 14):
delLine(_15.list)
elif(term.cursorPosY == 15):
delLine(_16.list)
elif(term.cursorPosY == 16):
delLine(_17.list)
elif(term.cursorPosY == 17):
delLine(_18.list)
elif(term.cursorPosY == 18):
delLine(_19.list)
elif(term.cursorPosY == 19):
delLine(_20.list)
def draw():
# draws the lists
# each lists is a line (Y)
# each of the list's properties are the text (X)
i1 = ''.join(_1.list)
i2 = ''.join(_2.list)
i3 = ''.join(_3.list)
i4 = ''.join(_4.list)
i5 = ''.join(_5.list)
i6 = ''.join(_6.list)
i7 = ''.join(_7.list)
i8 = ''.join(_8.list)
i9 = ''.join(_9.list)
i10 = ''.join(_10.list)
i11 = ''.join(_11.list)
i12 = ''.join(_12.list)
i13 = ''.join(_13.list)
i14 = ''.join(_14.list)
i15 = ''.join(_15.list)
i16 = ''.join(_16.list)
i17 = ''.join(_17.list)
i18 = ''.join(_18.list)
i19 = ''.join(_19.list)
i20 = ''.join(_20.list)
print i1
print i2
print i3
print i4
print i5
print i6
print i7
print i8
print i9
print i10
print i11
print i12
print i13
print i14
print i15
print i16
print i17
print i18
print i19
print i20
print i20
def write(str):
# changes the lists
c = 0
for i in str:
if term.cursorPosX > lineSize:
term.cursorPosX = 0
if term.cursorPosY > 19:
term.cursorPosY = 0
else:
term.cursorPosY = term.cursorPosY + 1
if term.cursorPosY is 0:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 1:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 2:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 3:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 4:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 5:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 6:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 7:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 8:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 9:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 10:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 11:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 12:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 13:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 14:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 15:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 16:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 17:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 18:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
elif term.cursorPosY is 19:
_1.list[term.cursorPosX] = str[c]
c = c + 1
term.cursorPosX = term.cursorPosX + 1
def writf(str,y,x):
write(str)
term.setCursorPos(y,x)
def ask(x):
i = raw_input(x)
return i
def wait(i):
time.sleep(i)
def cursorPos(y,x):
term.setCursorPos(y,x)
# end of preliminary functions
# start of actual stuff
# start of Main Stuff
# start of game functions
def startScreen():
writf('============================ ',8,10)
writf('= = ',9,10)
writf('= TEXT ADVENTURE: = ',10,10)
writf('= WAR OF ZE MONSTERS = ',11,10)
writf('= = ',10,10)
writf('============================ ',12,10)
draw()
wait(5)
# end of game functions
def Main():
startScreen()
Main()
# end of Stuff
# end of actual stuff