我正在创建一个拖动益智游戏,我需要解决一个问题,确切地说是两个:
a) 检查dragArray变量中的所有对象是否与 matchArray 中的对象位于同一位置。b) 如果是,则显示一个按钮并播放声音文件。(按钮是*play_btn*,点击它会播放声音文件,但我也需要在解谜后播放声音。)
会添加一些视觉帮助,但论坛说我需要声誉。
期待一些帮助。游戏基于本教程。
var dragArray:Array = [p1, p2, p3, p4, p5, p6, p7, p8, p9];
var matchArray:Array = [p1_n, p2_n, p3_n, p4_n, p5_n, p6_n, p7_n, p8_n, p9_n];
var currentClip:MovieClip;
var startX:Number;
var startY:Number;
for(var i:int = 0; i < dragArray.length; i++) {
dragArray[i].buttonMode = true;
dragArray[i].addEventListener(MouseEvent.MOUSE_DOWN, item_onMouseDown);
matchArray[i].alpha = 0.2;
}
function item_onMouseDown(event:MouseEvent):void {
currentClip = MovieClip(event.currentTarget);
startX = currentClip.x;
startY = currentClip.y;
addChild(currentClip); //bring to the front
currentClip.startDrag();
stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp);
}
function stage_onMouseUp(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp);
currentClip.stopDrag();
var index:int = dragArray.indexOf(currentClip);
var matchClip:MovieClip = MovieClip(matchArray[index]);
if(currentClip.hitTestObject(matchClip)) {
//a match was made! position the clip on the matching clip:
currentClip.x = matchClip.x;
currentClip.y = matchClip.y;
//make it not draggable anymore:
currentClip.removeEventListener(MouseEvent.MOUSE_DOWN, item_onMouseDown);
currentClip.buttonMode = false;
} else {
//match was not made, so send the clip back where it started:
currentClip.x = startX;
currentClip.y = startY;
}
}
var my_sound:Sound = new Sound();
my_sound.load(new URLRequest("sounds/song.mp3"));
var my_channel:SoundChannel = new SoundChannel();
play_btn.addEventListener(MouseEvent.CLICK, playSound);
function playSound(event:MouseEvent):void{
my_channel = my_sound.play();
}