三法则。复制构造函数、赋值运算符实现
#include <iostream>
using namespace std;
class IntPart
{
public:
IntPart(); // default constructor
IntPart(int n);
private:
unsigned int* Counts;
unsigned int numParts;
unsigned int size;
};
IntPart::IntPart()
{
Counts = new int[101] (); // allocate all to 0s
numParts = 0;
}
IntPart::IntPart(int n)
{
Counts = new int[n+1] (); // allocate all to 0s
Counts[n] = 1;
numParts = 1;
}
int main ()
{
IntPart ip2(200);
IntPart ip3(100);
IntPart ip(ip2); // call default and copy constructor?
IntPart ip4; // call default constructor
ip4 = ip3;
system("pause"); return 0;
}
显然,这需要有三法则。你能帮我定义它们吗?
Q0。
IntPart ip(ip2);
这是否会创建调用默认构造函数的 ip 对象,然后调用复制构造函数?我对吗?
Q1。定义析构函数。
IntPart::~IntPart()
{ delete [] Counts; }
这是对的吗?
Q2。定义复制构造函数。
IntPart::IntPart(const IntPart& a)
{ // how do I do this? I need to find the length... size.... could anybody can do this?
}
Q3。定义赋值运算符。
IntPart& IntPart::operator= (const IntPart& a)
{
if ( right != a)
{
// Anybody has any idea about how to implement this?
}
return *this;
}
谢谢,我将不胜感激!