我是新的动作脚本。今天我写了这部分代码和奇怪的东西,但它有效)))
<?xml version="1.0" encoding="utf-8"?>
private const SERVER_ADDRESS:String = "rtmfp://p2p.rtmfp.net/bla-bla/";
private var nc:NetConnection;
private var ss:NetStream;
private var rs:NetStream;
private var myPeerID:String;
private var recvStreams:Object = new Object();
private var sendStreams:Object = new Object();
private var soundNewMsg:Class;
private function initConnection():void{
nc = new NetConnection();
nc.maxPeerConnections = 1000;
nc.addEventListener(NetStatusEvent.NET_STATUS, ncStatus);
nc.connect(SERVER_ADDRESS);
}
public function ncStatus(event:NetStatusEvent):void{
if(event.info.code == "NetConnection.Connect.Success"){
myPeerID = nc.nearID;
initSendStream();
ExternalInterface.call("alert",nc.nearID);
}
else ExternalInterface.call("p2pError",event.info.code);
}
private function initSendStream():void{
ss = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);
ss.publish('chat');
var client:Object = new Object();
client.onPeerConnect = function(subscriber:NetStream):Boolean{
if(!sendStreams[subscriber.farID]&&!recvStreams[subscriber.farID]){
initReceiveStream(subscriber.farID);
sendStreams[subscriber.farID] = true;
}
return true;
};
ss.client = client;
}
private function initReceiveStream(peerID:String):void{
rs = new NetStream(nc,peerID);
rs.play('chat');
var client:Object = new Object();
client.receiveSomeData = receiveSomeData;
rs.client = client;
recvStreams[peerID] = true;
}
private function sendSomeData(str:String):void{
if(str)ss.send('receiveSomeData', str);
}
private function receiveSomeData(str:String):void{
ExternalInterface.call("receiveSomeData", str);
}
public function init():void{
ExternalInterface.addCallback("initConnection",initConnection);
ExternalInterface.addCallback("sendSomeData",sendSomeData);
ExternalInterface.addCallback("initReceiveStream",initReceiveStream);
ExternalInterface.call("p2pStartInit");
}
]]>
</mx:Script>
js:
function getP2p(){
if(navigator.appName.indexOf("Microsoft")!=-1)return window.p2p;
else return document.p2p;
}
function p2pStartInit(){
try{getP2p().initConnection()}
catch(e){p2pError('flasherror')}
}
function initReceiveStream(p2pId){
try{getP2p().initReceiveStream(p2pId)}
catch(e){p2pError(e)}
}
function sendSomeData(str){
try{getP2p().sendSomeData(str)}
catch(e){p2pError('flasherror')}
}
function p2pError(err){
alert(err)
}
function receiveSomeData(str,id){
alert('Received:'+str+'/'+id)
}
和html:
<input onblur="initReceiveStream(this.value)" value="initReceiveStream(p2pId)" />
<input onblur="sendSomeData(this.value)" value="sendSomeData(str)" />
现在我在做什么:
我在歌剧中打开的第一个例子。它给了我它的 ID。然后我在 Mozilla 中打开第二个。在第一个输入字段中,我输入了一个歌剧示例的 id。它连接良好。当我尝试在这两个示例之间发送/接收消息后一切正常(它们都接收/发送消息)
我的第一个问题是:
当我在其他浏览器中打开第三个示例并将第三个示例 id 放入第二个示例(在 mozilla 中)的输入字段时,然后在歌剧中我得到“NetStream.Connect.Closed”。如果我尝试从 mozilla 示例发送一些消息,则此消息将同时出现在第三个浏览器中的 opera 中。但如果我试图从歌剧发送消息它不会去任何地方。我应该怎么做才能将来自opera的消息发送到mozilla并且可以将来自mozilla的消息发送到所有示例?
第二个问题是:
当我成功完成第一个示例时,我希望第二个示例(应包含所有已连接聊天的 id)可以选择将消息发送到的位置:发送到第一个,或第三个或两者?我怎样才能做到这一点?
非常感谢你的帮助!