On my screen are tiles generated from an array. I have a mouse roll over function called rollover, that adds a movieclip that highlights the edge of the tiles that I am currently on. I want it so that once I click a tile, the roll over function doesn't work until another button is clicked. I tried putting removeEventListener for the roll over function in the click function, doesn't seem to work. How would I go about this if possible?
I will post more information if needed.
function rollover(event:MouseEvent)
{
var tileHover = true;
if (tileHover == true){
(event.currentTarget as Tile).outline.gotoAndStop("hover");
}
if(tileHover == false){
(event.currentTarget as Tile).outline.gotoAndStop("blank");
}
}
Below is the mouseclick function
function mouseclick(event:MouseEvent)
{
tileHover = false;
if (tileHover == false){
tile_MC.removeEventListener(MouseEvent.ROLL_OVER, rollover)
}
}