1

我是摇摆程序的新手,我在线程同步方面遇到了一些困难。

我正在尝试遍历一个数组并在每个索引处创建一个 JPanel 和一个 JFrame,并希望在每个面板上绘制一张图片。与存储在数组中的值相关的图片。但是所有的框架/面板只保存最后一个数组条目的图片。我认为这是由于单独的 swing-Thread(?),但我不知道如何更改它。你能帮助我吗?

package help;

import java.awt.Graphics;
import java.awt.image.BufferedImage; 
import java.io.File;
import java.io.IOException;

import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class SwingSynchro{

private JPanel jPanel;
private JFrame jFrame;
int array[] = {1,2,3,4};
int current;
private BufferedImage image1;
private BufferedImage image2;
private BufferedImage image3;
private BufferedImage image4;

public SwingSynchro(){

    //try{
    //    image1 = ImageIO.read(new File("someFilePath1.png"));
    //    image2 = ImageIO.read(new File("someFilePath2.png"));
    //    image3 = ImageIO.read(new File("someFilePath3.png"));
    //    image4 = ImageIO.read(new File("someFilePath4.png"));
    //} catch(IOException e){
    //    e.printStackTrace();
    //    System.out.println("wrong file path");
    //}// try catch

    for(int i = 0 ; i < array.length ; i++){

        current = array[i];
            System.out.println("current Number: "+ current + " at array index:" +i);

            jPanel = new JPanel(){
                private static final long serialVersionUID = 6859593162185621113L;

                @Override
                protected void paintComponent(Graphics g){
                    super.paintComponent(g);

                    switch(current){
                        case 1:
                            System.out.println("case 1");
                            //g.drawImage(image1, 10, 10, getWidth() - 20, getHeight() - 20, this);
                            break;
                        case 2:
                            System.out.println("case 2");
                           // g.drawImage(image2, 20, 20, getWidth() - 40, getHeight() - 40, this);
                            break;
                        case 3:
                            System.out.println("case 3");
                            //g.drawImage(image3, 10, 10, getWidth() - 20, getHeight() - 20, this);
                            break;
                        case 4:
                            System.out.println("case 4");
                            //g.drawImage(image4, 10, 10, getWidth() - 20, getHeight() - 20, this);
                            break;
                        default:
                            System.out.println("RELEASE THE KRAKEN!");
                            break;
                    }// switch
                }// paintComponent()
            };// anonymous class(extends JPanel)


        jFrame = new JFrame(String.valueOf(current));
        jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        jFrame.setResizable(false);
        jFrame.getContentPane().add(jPanel);
        jFrame.setSize(200, 250);
        jFrame.setLocation(i * 203, 0);
        jFrame.setVisible(true);
    }
}
}

我注释掉了图片,因为控制台输出可以清楚地看到 drawImage 方法在整个 for 循环之后被调用。

编辑:看起来没有其他线程,但在那种情况下,我不明白为什么图纸(或案例陈述)有这种延迟。你能解释一下为什么代码没有像往常一样执行吗?

这是输出:

current Number: 1 at array index:0
current Number: 2 at array index:1
current Number: 3 at array index:2
current Number: 4 at array index:3
case 4
case 4
case 4
case 4
4

2 回答 2

2

Swing 是单线程的。如果您想实时查看 GUI 更新,请使用Swing Timer 。

于 2013-04-21T00:41:38.947 回答
2

您可以将 JPanel 设为内部类并使用字段来保存变量的值,而不是将 JPanel 实例化为匿名类current

private static class CustomJPanel extends JPanel {
    private static final long serialVersionUID = 6859593162185621113L;
    private final int current;

    private CustomJPanel(int current) {
        this.current = current;
    }

    @Override
    protected void paintComponent(Graphics g){
        super.paintComponent(g);

        switch(current){
            case 1:
                System.out.println("case 1");
                //g.drawImage(image1, 10, 10, getWidth() - 20, getHeight() - 20, this);
                break;
            case 2:
                System.out.println("case 2");
                // g.drawImage(image2, 20, 20, getWidth() - 40, getHeight() - 40, this);
                break;
            case 3:
                System.out.println("case 3");
                //g.drawImage(image3, 10, 10, getWidth() - 20, getHeight() - 20, this);
                break;
            case 4:
                System.out.println("case 4");
                //g.drawImage(image4, 10, 10, getWidth() - 20, getHeight() - 20, this);
                break;
            default:
                System.out.println("RELEASE THE KRAKEN!");
                break;
        }// switch
    }// paintComponent()
}

然后将其实例化为

jPanel = new CustomJPanel(current);

这样,您可以确保它已被传递给currentJPanel 实例化时变量所具有的值。

于 2013-04-21T00:55:40.270 回答