我正在使用最新的 SDK 开发 iOS 5.0+ 应用程序。
我想做类似的事情
我想知道如何嵌套径向渐变。
这是我现在的代码:
- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)context
{
_innerColor = [UIColor yellowColor];
_outerColor = [UIColor redColor];
CGContextSetAllowsAntialiasing(context, true);
CGContextSetShouldAntialias(context, true);
CGFloat graWidth = layer.frame.size.width / 2;
CGFloat graHeight = layer.frame.size.height / 2;
CGFloat firstGlossLocation = 0.0f;
CGFloat outterPercent = 0.0f;
if (_isUnSelected)
{
firstGlossLocation = 0.7f;
outterPercent = graWidth * 0.0f;
}
else
{
firstGlossLocation = 0.0f;
outterPercent = graWidth * 0.25f;
}
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGFloat iRed = 0.0, iGreen = 0.0, iBlue = 0.0, iAlpha =0.0;
[_innerColor getRed:&iRed green:&iGreen blue:&iBlue alpha:&iAlpha];
CGFloat oRed = 0.0, oGreen = 0.0, oBlue = 0.0, oAlpha =0.0;
[_outerColor getRed:&oRed green:&oGreen blue:&oBlue alpha:&oAlpha];
CGFloat gradientColors[] = {
oRed, oGreen, oBlue, oAlpha,
iRed, iGreen, iBlue, iAlpha
};
// We have to change first value when user taps over the Guage.
// The second one must one to fill the entire Gauge.
CGFloat glossLocations[] = {firstGlossLocation, 1};
CGGradientRef ballGradient = CGGradientCreateWithColorComponents(colorSpace, gradientColors, glossLocations, 2);
CGContextAddEllipseInRect(context, CGRectMake(0, 0, graWidth*2, graHeight*2));
CGContextClip(context);
CGPoint startPoint = CGPointMake(graWidth, graHeight);
CGPoint endPoint = CGPointMake(graWidth, graHeight);
CGContextDrawRadialGradient(context, ballGradient, startPoint, 0, endPoint, graWidth - outterPercent, kCGGradientDrawsAfterEndLocation);
CGContextDrawPath(context, kCGPathStroke);
}
我想在_isUnSelected
is时绘制第二个渐变NO
。
你知道如何绘制第二个嵌套渐变吗?