Write a wrapper class that does the tracking for you, eg:
template<typename T>
class ptr_t
{
private:
T* m_ptr;
bool m_delete;
ptr_t(const ptr_t&) {}
ptr_t& operator=(const ptr_t&) { return *this; }
public:
ptr_t()
: m_ptr(NULL), m_delete(false)
{
}
ptr_t(T *ptr, bool del)
: m_ptr(ptr), m_delete(del)
{
}
~ptr_t()
{
reset();
}
void assign(T *ptr, bool del)
{
if (m_delete)
delete m_ptr;
m_ptr = ptr;
m_delete = del;
}
void reset()
{
assign(NULL, false);
}
operator T*() { return m_ptr; }
bool operator!() const { return (!m_ptr); }
};
typedef ptr_t<int> int_ptr;
.
int_ptr thingy;
...
thingy.assign(new int, true);
...
thingy.reset();
.
int i;
int_ptr pi;
...
pi.assign(&i, false);
...
pi.reset();