2

我想在 a 上添加一些噪音

44100 Hz
2 channel
16 bit
interleaved PCM

我正在生成 1 秒的 440Hz 噪声并将其存储在噪声缓冲区中:

#define SAMPLING_RATE 44100
int *noise_buffer;

void generate_440(int *buffer) {
    int pos;  // sample number we're on
    float volume = 0.1;  // 0 to 1.0, one being the loudest

    for (pos = 0; pos < SAMPLING_RATE; pos++) {
        float a = (2 * 3.14159) * pos / (SAMPLING_RATE / 440.0);
        float v = sin(a) * volume;

        // convert from [-1.0,1.0] to [-32768,32767]:
        buffer[pos] = remap_level_to_signed_16_bit(v);
    }
}
..
noise_buffer = (int *) malloc(SAMPLING_RATE * sizeof(int));
generate_440(noise_buffer);

并以这种方式将其添加到我的 PCM 流中:

int count = read(file_fd, buffer, len);
int bytesPerSample = 4;
int samples = count / bytesPerSample, c, currentSample;
for (currentSample = 0; currentSample < samples; currentSample++) {
    samplesWritten++;
    memcpy(buffer+(currentSample * bytesPerSample), noise_buffer+((samplesWritten%SAMPLING_RATE)), bytesPerSample);
}

buffer这可行,但它用(响亮的)440Hz 音调替换了原始 PCM 。

然后尝试将原始 PCM 与噪声“合并”,因此可以通过这种方式(而不是 memcpy)听到带有噪声覆盖的原始音频:

for (c = 0; c < bytesPerSample; c++) {
    *(buffer+(currentSample * bytesPerSample) + c)=(*(buffer+(currentSample * bytesPerSample) + c)+*(noise_buffer+((samplesWritten%SAMPLING_RATE)) + c)) / 2;
}

但它会发出奇怪的声音。我认为问题与2个频道有关?可悲的是,我还不熟悉音频数据。

有人可以帮助我或将我推向正确的方向吗?

4

1 回答 1

3

这是我添加两个信号的方法:

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <limits.h>

#define SAMPLING_RATE 44100

int remap_level_to_signed_16_bit(float v)
{
  if (v >= 1)
    return 32767;

  if (v <= -1)
    return -32767;

  return v * 32767;
}

void generate_freq(int *buffer, size_t count, float volume, float freq)
{
  size_t pos; // sample number we're on

  for (pos = 0; pos < count; pos++) {
    float a = 2 * 3.14159f * freq * pos / SAMPLING_RATE;
    float v = sin(a) * volume;
    // convert from [-1.0,1.0] to [-32767,32767]:
    buffer[pos] = remap_level_to_signed_16_bit(v);
  }
}

void generate_noise(int *buffer, size_t count, float volume)
{
  size_t pos; // sample number we're on

  for (pos = 0; pos < count; pos++) {
    // random number [-1.0,1.0]
    float v = (rand() - RAND_MAX / 2.0f) * 2 / RAND_MAX * volume;
    // convert from [-1.0,1.0] to [-32767,32767]:
    buffer[pos] = remap_level_to_signed_16_bit(v);
  }
}

int add_two_16_bit_samples(int a, int b)
{
  int sum;

  // add a and b avoiding overflow
  if (a >= 0 && b >= 0) {
    if (a > INT_MAX - b) // mathematically equivalent to if (a + b > INT_MAX)
      sum = INT_MAX; // limit sum at INT_MAX if overflow
    else
      sum = a + b;
  } else if (a < 0 && b < 0) {
    if (a < INT_MIN - b) // mathematically equivalent to if (a + b < INT_MIN)
      sum = INT_MIN; // limit sum at INT_MIN if overflow
    else
      sum = a + b;
  } else {
    sum = a + b;
  }

  // limit sum to [-32767,32767]
  if (sum > 32767)
    sum = 32767;

  if (sum < -32767)
    sum = -32767;

  return sum;
}

void add_16_bit_samples(int *destination, const int* source, size_t count)
{
  for (; count--; destination++, source++) {
    *destination = add_two_16_bit_samples(*destination, *source);
  }
}

int save_16_bit_samples(const char* name, int* buf, size_t count, int stereo)
{
  FILE* f = fopen(name, "wb");
  int res = -1; // failure by default

  if (f != NULL) {

    while (count) {
      // convert sample to 2's complement unsigned representation
      unsigned v = *buf++;

      // separate it into 8-bit parts
      unsigned char c[2];
      c[0] = v & 0xFF; // LSB
      c[1] = (v >> 8) & 0xFF; // MSB

      // save it as little endian
      if (fwrite(c, 1, 2, f) != 2)
        break;

      // do once more if stereo
      if (stereo)
        if (fwrite(c, 1, 2, f) != 2)
          break;

      count--;
    }

    if (count == 0)
      res = 0; // success if all samples written out

    fclose(f);
  }

  return res;
}

int main(void)
{
  int* buf_440 = malloc(SAMPLING_RATE * sizeof(int));
  int* buf_noise = malloc(SAMPLING_RATE * sizeof(int));

  if (buf_440 == NULL || buf_noise == NULL) {
    printf("failed to allocate memory for samples\n");
    return EXIT_FAILURE;
  }

  generate_freq(buf_440, SAMPLING_RATE, 0.1f/*volume*/, 440.0f/*freq*/);
  generate_noise(buf_noise, SAMPLING_RATE, 0.01f/*volume*/);

  add_16_bit_samples(buf_440, buf_noise, SAMPLING_RATE);

  if (save_16_bit_samples("440noise.pcm", buf_440, SAMPLING_RATE, 1/*stereo*/)) {
    printf("failed to save samples to file\n");
    return EXIT_FAILURE;
  }

  return EXIT_SUCCESS;
}
于 2013-04-18T09:29:57.780 回答