我目前正在尝试创建多个可拖放的文本字段。我之前正在关注一个教程,该教程使用四边形作为您将使用的示例:
var target:Quad = event.target as Quad;
它针对您悬停的四边形,我试图将其更改为
var target:TextField = event.target as TextField;
在编译时给了我“无法访问空对象引用的属性或方法”的错误。我不太确定问题出在哪里,所以如果有人能为我解决这个问题,那就太好了。
这是相关的其余代码:
public function onAdded():void{
//stuff that initialises bitmap
for(var i:int=0; i<3; i++){
//create Textfield
var bmpFont:starling.text.TextField = new starling.text.TextField(100,100, "test", "Arial", 10);
bmpFont.fontSize = 50;
if(i==0){
bmpFont.color = Color.WHITE;
}
else if (i==1){
bmpFont.color = Color.RED;
}
else if (i==2){
bmpFont.color = Color.BLUE;
}
bmpFont.x = Math.random() * (stage.stageWidth - bmpFont.width);
bmpFont.y = stage.stageHeight/2;
//centering pivot point
bmpFont.pivotX = 50;
bmpFont.pivotY = 50;
//centering code
//bmpFont.x = stage.stageWidth - bmpFont.width >> 1;
//bmpFont.y = stage.stageHeight - bmpFont.height >> 1;
useHandCursor = true;
bmpFont.addEventListener(starling.events.TouchEvent.TOUCH, onTouch);
parent.addChild(bmpFont);
}
触控功能:
//function activating on touch
public function onTouch(event:starling.events.TouchEvent):void{
var touches:Vector.<Touch> = event.getTouches(stage, TouchPhase.MOVED);
//var target:Quad = event.target as Quad;
var target:starling.text.TextField= event.target as starling.text.TextField
//single finger manipulations
if(touches.length == 1){
var delta:Point = touches[0].getMovement(parent);
target.x += delta.x;
target.y += delta.y;
}