我正在尝试使用 Asprise 裁剪应用程序裁剪 1000 张图像。
该过程是,首先从内容管理器下载图像,然后裁剪图像,然后再次将裁剪后的图像上传到内容管理器。
我创建了批处理文件来为 1000 个图像运行它,最初它适用于 300 个图像并给出以下错误
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(
n Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.awt.image.ImageRepresentation.drawToBufImage(Unknown Source
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.ValidatePipe.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
然后我将堆大小增加到 -Xmx728M,在工作 500 + 图像和同样的 outofMemory 错误。
它在标记的行上抛出错误
private BufferedImage toBufferedImage(Image image) {
if (image instanceof BufferedImage) {
return (BufferedImage)image;
}
image = new ImageIcon(image).getImage();
boolean hasAlpha = hasAlpha(image);
BufferedImage bimage = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
try {
int transparency = Transparency.OPAQUE;
if (hasAlpha) {
transparency = Transparency.BITMASK;
}
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
bimage = gc.createCompatibleImage(
image.getWidth(null), image.getHeight(null), transparency);
} catch (HeadlessException e) {
// The system does not have a screen
e.printStackTrace();
}
if (bimage == null) {
// Create a buffered image using the default color model
int type = BufferedImage.TYPE_INT_RGB;
if (hasAlpha) {
type = BufferedImage.TYPE_INT_ARGB;
}
bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
}
Graphics g = bimage.createGraphics();
g.drawImage(image, 0, 0, null); //error
g.dispose();
return bimage;
}
我能做些什么来处理这个问题?如何释放 BufferedImage 内存?
我用了
BufferedImageObj.flush();
BufferedImageObj=null;
但它不起作用。