我在问题的输出部分遇到问题,我在右下角、左上角和尺寸的行上遇到错误。我究竟做错了什么?我已经尝试了很多东西,但我只是不知道如何让它正常工作,而且我们还没有在课堂上讨论过类似这样的输出:
#include <iostream>
#include <cmath>
using namespace std;
class Point
{
private:
double px;
double py;
public:
void setX(const double x);
void setY(const double y);
double getX() const;
double getY() const;
};
class Triangle
{
private:
Point blPoint;
double length, height;
public:
// member functions
void setBottomLeftX(const double x);
void setBottomLeftY(const double y);
void setLength(const double inLength);
void setHeight(const double inHeight);
Point getBottomLeft() const;
Point getBottomRight() const;
Point getTopLeft() const;
double getLength() const;
double getHeight() const;
double perimeter() const;
double hypotenuse() const;
void scaleLength(const double sx);
void scaleHeight(const double sy);
void display() const;
};
// FUNCTION PROTOTYPES GO HERE:
double read_triangle(Triangle & tri);
int main()
{
// Define local variables
Triangle tri;
double sx, sy;
//Prompt the user for triangle information and fill Class Triangle object, tri,
//with this information
read_triangle(tri);
// Display triangle information
tri.display();
// Prompt and read scale factors to change length and height
cout << "Enter scale factor in x direction: ";
cin >> sx;
cout << "Enter scale factor in y direction: ";
cin >> sy;
// Apply scale factors
tri.scaleLength(sx);
tri.scaleHeight(sy);
// Display triangle information
tri.display();
return 0;
}
// FUNCTION DEFINITIONS GO HERE:
// CLASS MEMBER FUNCTION DEFINITINOS GO HERE:
void Point::setX(const double x)
{
px = x;
}
void Point::setY(const double y)
{
py = y;
}
double Point::getX() const
{
return (px);
}
double Point::getY() const
{
return (py);
}
void Triangle::setBottomLeftX(const double x)
{
/* INSERT YOUR CODE */
blPoint.setX(x);
}
void Triangle::setBottomLeftY(const double y)
{
/* INSERT YOUR CODE */
blPoint.setY(y);
}
void Triangle::setLength(const double inLength)
{
/* INSERT YOUR CODE */
length=inLength;
}
void Triangle::setHeight(const double inHeight)
{
/* INSERT YOUR CODE */
height=inHeight;
}
Point Triangle::getBottomLeft() const
{
/* INSERT YOUR CODE */
return (blPoint);
}
Point Triangle::getBottomRight() const
{
/* INSERT YOUR CODE */
Point getBottomRight;
double mx = (blPoint.getX()+ length);
getBottomRight.setX(mx);
return(getBottomRight);
}
Point Triangle::getTopLeft() const
{
/* INSERT YOUR CODE */
Point getTopLeft;
double my = (blPoint.getY()+ height);
getTopLeft.setY(my);
return (getTopLeft);
}
double Triangle::getLength() const
{
/* INSERT YOUR CODE */
return (length);
}
double Triangle::getHeight() const
{
/* INSERT YOUR CODE */
return (height);
}
double Triangle::hypotenuse() const
{
/* INSERT YOUR CODE */
//hypotenuse = (sqrt((height * height)+(length * length)));
return (sqrt((height * height)+(length * length)));
}
double Triangle::perimeter() const
{
/* INSERT YOUR CODE */
//perimeter = ((sqrt((height * height)+(length * length)))+ height + length);
return ((sqrt((height * height)+(length * length)))+ height + length);
}
void Triangle::scaleLength(const double scalefact)
{
/* INSERT YOUR CODE */
length = scalefact * length;
}
void Triangle::scaleHeight(const double scalefact)
{
/* INSERT YOUR CODE */
height = scalefact * height;
}
void Triangle::display() const
{
/* INSERT YOUR CODE */
cout <<"---------------------------------------" << endl;
cout << "Lower Left Vertex (" << blPoint.getX() << ", " << blPoint.getY() << ')' <<endl;
cout << "Top Left Vertex (" << blPoint.getX() << ", " << getTopLeft.getY() << ')' << endl;
cout << "Bottom Right Vertex (" << getBottomRight.getX() << ", " << blPoint.getY() << ')' << endl;
cout << "Dimensions (" << getBottomRight.getX()- blPoint.getX() << ", " << getTopleft.getY() - blPoint.getY() << ')' << endl;
cout << "Hypotenuse = " << hypotenuse() << endl;
cout << "Perimeter = " << perimeter() << endl;
cout <<"---------------------------------------" << endl;
}
double read_triangle(Triangle & tri)
{
/* INSERT YOUR CODE */
double x, y, inLength, inHeight;
cout << "Enter bottom left x coordinate: ";
cin >> x;
tri.setBottomLeftX(x);
cout << "Enter bottom left y coordinate: ";
cin >> y ;
tri.setBottomLeftY(y);
cout << "Enter length: ";
cin >> inLength;
tri.setLength(inLength);
cout << "Enter Height: ";
cin >> inHeight;
tri.setHeight(inHeight);
}