我正在制作一个互动游戏——到目前为止我有这个代码。其中 drop1 是硬币,用户将其放入 target1(框)中,一旦完成,他们就可以在下一个场景中观看视频播放。如您所见,当 drop1(硬币)掉到盒子上时,硬币消失了
//Array to hold the target instances, the drop instances,
//and the start positions of the drop instances.
var hitArray:Array = new Array(hitTarget1);
var dropArray:Array = new Array(drop1);
var positionsArray:Array = new Array();
//This adds the mouse down and up listener to the drop instances
//and add the starting x and y positions of the drop instances
//into the array.
for (var i:int = 0; i < dropArray.length; i++) {
dropArray[i].buttonMode = true;
dropArray[i].addEventListener(MouseEvent.MOUSE_DOWN, mdown);
dropArray[i].addEventListener(MouseEvent.MOUSE_UP, mUp);
positionsArray.push({xPos:dropArray[i].x, yPos:dropArray[i].y});
}
//This drags the object that has been selected and moves it
//to the top of the display list. This means you can't drag
//this object underneath anything.
function mdown(e:MouseEvent):void {
e.currentTarget.startDrag();
setChildIndex(MovieClip(e.currentTarget), numChildren - 1);
}
//This stops the dragging of the selected object when the mouse is
//released. If the object is dropped on the corresponding target
//then it get set to the x and y position of the target. Otherwise
//it returns to the original position.
function mUp(e:MouseEvent):void {
var dropIndex:int = dropArray.indexOf(e.currentTarget);
var target:MovieClip = e.currentTarget as MovieClip;
target.stopDrag();
if (target.hitTestObject(hitArray[dropIndex])) {
target.x = hitArray[dropIndex].x;
target.y = hitArray[dropIndex].y;
drop1.visible = false;
}else{
target.x = positionsArray[dropIndex].xPos;
target.y = positionsArray[dropIndex].yPos;
}
}
现在...我希望代码知道用户何时将硬币放入盒子中,如果用户有,则他们可以观看视频,但如果他们将硬币放入盒子中,则只能观看视频。我该如何编码?
请帮忙。
谢谢你