正如 David Heffernan 所说,ConcurrentDictionary 应该提供更好的性能。但是,性能增益可能可以忽略不计,具体取决于多个线程尝试访问缓存的频率。
using System;
using System.Collections.Concurrent;
using System.Threading;
namespace ConcurrentCollections
{
class Program
{
static void Main()
{
var cache = new ConcurrentDictionary<string, int>();
for (int threadId = 0; threadId < 2; threadId++)
{
new Thread(
() =>
{
while (true)
{
var newValue = cache.AddOrUpdate("key", 0, (key, value) => value + 1);
Console.WriteLine("Thread {0} incremented value to {1}",
Thread.CurrentThread.ManagedThreadId, newValue);
}
}).Start();
}
Thread.Sleep(TimeSpan.FromMinutes(2));
}
}
}