我目前正在研究异步 TCP 程序,但遇到以下问题:
- - 当服务器发送一些流时,客户端首先接收一个空缓冲区,然后它接收流。
- - 在第一个流发送之后,如果我正在发送另一个流,则客户端的缓冲区包含发送的第一个流和当前流。
- - 如果我正在发送另一个流,缓冲区将包含我之前发送的流和当前的流......等等......
这真的很烦人,我不知道问题出在哪里。这是我的客户代码:
Socket CLIENT;
byte[] _buffer;
private void button1_Click(object sender, EventArgs e)
{
Start();
}
void Start()
{
CLIENT = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
CLIENT.BeginConnect(IPAddress.Parse("the IPaddress"), 1234, new AsyncCallback(ConnectionCallBack), null);
}
private void ConnectionCallBack(IAsyncResult ar)
{
try
{
CLIENT.EndConnect(ar);
_buffer = new byte[CLIENT.ReceiveBufferSize];
CLIENT.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallBack), null);
}
catch (Exception Er)
{
MessageBox.Show("[[[[ERROR:1]]]]=>" + Er.Message);
}
}
private void ReceiveCallBack(IAsyncResult ar)
{
try
{
int lenght = CLIENT.EndReceive(ar);
if (lenght == 0) { return; }
Array.Resize(ref _buffer, lenght);
string stream = ASCIIEncoding.ASCII.GetString(_buffer);
Array.Resize(ref _buffer, CLIENT.ReceiveBufferSize);
CLIENT.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallBack), null);
}
catch (Exception ex) { MessageBox.Show("[[[[hoERROR:2]]]]=>" + ex.Message); }
}
这是服务器:
private void button2_Click(object sender, EventArgs e)
{
try
{
Socket socket = (Socket)listW.SelectedItems[0].Tag; //contains the socket
socket.BeginSend(_buffer,0,_buffer.Length,SocketFlags.None,new AsyncCallback(SendingCallBack),socket);
ServerSocket.BeginAccept(new AsyncCallback(AcceptCallBack),null);
}
catch (Exception er) { MessageBox.Show("[[[[ERROR:]]]]=>" + er.ToString()); }
}
private void SendingCallBack(IAsyncResult ar)
{
try
{
Socket socket = (Socket)ar.AsyncState;
_buffer = ASCIIEncoding.ASCII.GetBytes(tx1.Text);
socket.BeginSend(_buffer, 0, _buffer.Length, SocketFlags.None, new AsyncCallback(FinalCallBack),socket);
}
catch (Exception er) { MessageBox.Show("[[[[ERROR:3]]]]=>" + er.ToString()); }
}
private void Final(IAsyncResult ar)
{
Socket client = ar.AsyncState as Socket;
client.EndSend(ar);
}