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我用谷歌搜索了这个问题,但找不到类似的案例。

我已经使用本教程播放 testSound.mp3 - 在 iPad 模拟器上点击按钮时的文件:http: //mobileorchard.com/easy-audio-playback-with-avaudioplayer/

如果 playSound-Method 在我的 ViewController.m 中,但不在我的 Sound.m 中(它具有相同的方法),它会以这种方式工作(它播放声音)。代码被执行(NSLog 说:“Sound.m playSound executed”),但根本没有声音。

我真的很感激这里的一些帮助,我想我完全被困住了...... :(

最好的问候, - 茶壶

// ViewController.h

#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import "Sound.h"

@interface ViewController : UIViewController {

    AVAudioPlayer *audioPlayer;

}

- (IBAction)pressButton:(id)sender;
- (void)playSound: (NSString*) soundFile volume : (NSInteger) volume repeats : (NSInteger) repeats;

@end

// ViewController.m

#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading thea view, typically from a nib.

}

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

- (IBAction)pressButton:(id)sender {

    NSLog (@"Method: pressButton");

    [self playSound: @"testSound.mp3" volume: 2 repeats: 2 url : url]; //It works!

    Sound *tempSound = [[Sound alloc] init];
    [tempSound playSound: @"testSound.mp3" volume: 2 repeats: 2]; // Doesn't work. -> Says "Sound.m playSound executed", but there is no Sound.

}

- (void)playSound: (NSString*) soundFile volume : (NSInteger) volume repeats : (NSInteger) repeats {

    NSLog(@"ViewControler playSound");

    NSError *error;
    audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
    audioPlayer.numberOfLoops = -1;

    if (audioPlayer == nil){
        NSLog([error description]);
        NSLog(@"ViewController.m playSound NOT executed");
    }
    else{
        [audioPlayer play];
        NSLog(@"ViewController.m playSound executed");
    } 

}

@end

// 声音.h

#import <Foundation/Foundation.h>
#import <AVFoundation/AVFoundation.h>

@interface Sound : NSObject {
    AVAudioPlayer *audioPlayer;
}

- (void) playSound: (NSString*) soundFile volume : (NSInteger) volume repeats : (NSInteger) repeats;

@end

// 声音.m

#import "Sound.h"

@implementation Sound

- (void)playSound: (NSString*) soundFile volume : (NSInteger) volume repeats : (NSInteger) repeats {

    NSLog(@"Sound playSound");

    NSError *error;
    audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error];
    audioPlayer.numberOfLoops = -1;

    if (audioPlayer == nil){
        NSLog([error description]);
        NSLog(@"Sound.m playSound NOT executed");
    }
    else{
        [audioPlayer play];
        NSLog(@"Sound.m playSound executed");
    } 

}

@end
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1 回答 1

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您的代码中有一些不一致之处:playSound:有一个NSString参数,但AVAudioPlayer在该方法内部使用NSURL. 然后你设置numberOfLoops = -1(这意味着无限重复)而不是numberOfLoops = repeat.

主要问题是这里(假设您使用“自动引用计数”进行编译)

Sound *tempSound = [[Sound alloc] init];
[tempSound playSound: @"testSound.mp3" volume: 2 repeats: 2];

离开时tempSound对象被释放pressButton:因为不再存在对该对象的强引用。

如果您将实例变量(或属性)添加sound到视图控制器类,并分配给它

sound = [[Sound alloc] init];
[sound playSound: @"testSound.mp3" volume: 2 repeats: 2];

那么它应该按预期工作。

或者,您可以通过在对象内部维护“自引用”来防止Sound对象被过早释放,该对象仅在声音播放完毕时才被删除:

@interface Sound () <AVAudioPlayerDelegate>
@property(strong, nonatomic) AVAudioPlayer *audioPlayer;
@property(strong, nonatomic) Sound *selfRef;
@end

@implementation Sound

- (void)playSound:(NSString *)soundFile volume:(NSInteger)volume repeats:(NSInteger)repeats
{
    NSLog(@"Sound playSound");
    NSURL *soundURL = [[NSBundle mainBundle] URLForResource:soundFile withExtension:nil];
    NSError *error;
    self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:soundURL error:&error];
    if (self.audioPlayer == nil) {
        NSLog(@"%@", [error description]);
        NSLog(@"Sound.m playSound NOT executed");
    } else{
        self.audioPlayer.numberOfLoops = repeats;
        self.audioPlayer.delegate = self;
        [self.audioPlayer play];
        self.selfRef = self; // self reference to avoid deallocation
        NSLog(@"Sound.m playSound executed");
    }
}

- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag
{
    self.selfRef = nil; // remove self reference
}
@end

当然,你不应该用“无限重复”来做到这一点!

于 2013-04-06T13:35:50.157 回答