在 Flex SDK 中有一个方法。它在课堂ObjectUtil
上。以下是来源的描述:
/**
* Compares the Objects and returns an integer value
* indicating if the first item is less than greater than or equal to
* the second item.
* This method will recursively compare properties on nested objects and
* will return as soon as a non-zero result is found.
* By default this method will recurse to the deepest level of any property.
* To change the depth for comparison specify a non-negative value for
* the depth parameter.
* @param a Object.
* @param b Object.
* @param depth Indicates how many levels should be
* recursed when performing the comparison.
* Set this value to 0 for a shallow comparison of only the primitive
* representation of each property.
* For example:
* var a:Object = {name:"Bob", info:[1,2,3]};
* var b:Object = {name:"Alice", info:[5,6,7]};
* var c:int = ObjectUtil.compare(a, b, 0);In the above example the complex properties of a and
* b will be flattened by a call to toString()
* when doing the comparison.
* In this case the info property will be turned into a string
* when performing the comparison.
* @return Return 0 if a and b are null, NaN, or equal.
* Return 1 if a is null or greater than b.
* Return -1 if b is null or greater than a.
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static function compare (a:Object, b:Object, depth:int=-1) : int;
如果您不想要整个 SDK,也许您可以获取此函数/类并使用该源。
您可以在此处查看源代码。大部分工作都是在函数中完成的internalCompare
。