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我想使用不受光照/阴影影响的贴图/纹理。我应该选择哪个 Three.js 着色器?在其他 3D 程序中,您可能会在环境颜色上使用贴图。
你需要使用MeshBasicMaterial. 它不受灯光影响。
MeshBasicMaterial
material = new THREE.MeshBasicMaterial( { color: 0xffffff, map: texture } );