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有人可以解释以下处理程序的作用吗?以及我们如何使用处理程序?我是 Android 和 java 新手,请多多包涵

这是第一堂课的代码片段

 private final Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
            case MESSAGE_STATE_CHANGE:
                if(D) Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1);
                switch (msg.arg1) {
                case BluetoothChatService.STATE_CONNECTED:
                    mTitle.setText(R.string.title_connected_to);
                    mTitle.append(mConnectedDeviceName);
                    mConversationArrayAdapter.clear();
                    break;
                case BluetoothChatService.STATE_CONNECTING:
                    mTitle.setText(R.string.title_connecting);
                    break;
                case BluetoothChatService.STATE_LISTEN:
                case BluetoothChatService.STATE_NONE:
                    mTitle.setText(R.string.title_not_connected);
                    break;
                }
                break;
            case MESSAGE_WRITE:
                byte[] writeBuf = (byte[]) msg.obj;
                // construct a string from the buffer
                String writeMessage = new String(writeBuf);
                mConversationArrayAdapter.add("Me:  " + writeMessage);
                break;
            case MESSAGE_READ:
                byte[] readBuf = (byte[]) msg.obj;
                // construct a string from the valid bytes in the buffer
                String readMessage = new String(readBuf, 0, msg.arg1);
                mConversationArrayAdapter.add(mConnectedDeviceName+":  " + readMessage);
                break;
            case MESSAGE_DEVICE_NAME:
                // save the connected device's name
                mConnectedDeviceName = msg.getData().getString(DEVICE_NAME);
                Toast.makeText(getApplicationContext(), "Connected to "
                               + mConnectedDeviceName, Toast.LENGTH_SHORT).show();
                break;
            case MESSAGE_TOAST:
                Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST),
                               Toast.LENGTH_SHORT).show();
                break;
            }
        }
    };

这是来自 connectThread 类的代码

private class ConnectedThread extends Thread {
        private final BluetoothSocket mmSocket;
        private final InputStream mmInStream;
        private final OutputStream mmOutStream;

        public ConnectedThread(BluetoothSocket socket, String socketType) {
            Log.d(TAG, "create ConnectedThread: " + socketType);
            mmSocket = socket;
            InputStream tmpIn = null;
            OutputStream tmpOut = null;

            // Get the BluetoothSocket input and output streams
            try {
                tmpIn = socket.getInputStream();
                tmpOut = socket.getOutputStream();
            } catch (IOException e) {
                Log.e(TAG, "temp sockets not created", e);
            }

            mmInStream = tmpIn;
            mmOutStream = tmpOut;
        }

        public void run() {
            Log.i(TAG, "BEGIN mConnectedThread");
            byte[] buffer = new byte[1024];
            int bytes;

            // Keep listening to the InputStream while connected
            while (true) {
                try {
                    // Read from the InputStream
                    bytes = mmInStream.read(buffer);

                    // Send the obtained bytes to the UI Activity
                    mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer)
                            .sendToTarget();
                } catch (IOException e) {
                    Log.e(TAG, "disconnected", e);
                    connectionLost();
                    break;
                }
            }
        }

        /**
         * Write to the connected OutStream.
         * @param buffer  The bytes to write
         */
        public void write(byte[] buffer) {
            try {
                mmOutStream.write(buffer);

                // Share the sent message back to the UI Activity
                mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer)
                        .sendToTarget();
            } catch (IOException e) {
                Log.e(TAG, "Exception during write", e);
            }
        }

        public void cancel() {
            try {
                mmSocket.close();
            } catch (IOException e) {
                Log.e(TAG, "close() of connect socket failed", e);
            }
        }
    }
}

现在请解释一下它们是如何使用的。如果有任何好的教程,也给

4

1 回答 1

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处理程序基本上是一个消息循环 - 它接收从项目其他地方发送的传入消息并在 UI 线程上处理它。每当您通过蓝牙读取或写入数据时,此代码都会向处理程序发送消息。

于 2013-04-01T18:25:32.667 回答