我想以 3D 模式(3D 驾驶舱)启动 X-Plane 10,所以我创建了这个插件,但它不起作用。怎么了?我检查了 X-Plane 日志,插件加载成功。
/* This X-Plane plugin will enable 3D cockpit when X-Plane is started */
#pragma warning(disable: 4996) // Suppress warnings about unsafe operations in VS
#include <string.h>
#include <windows.h>
#include "XPLMDataAccess.h" // Required to get access to X-Plane data references
#if IBM
// Required if plugin is running on Windows
BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#endif
/* This method is a part of the X-Plane plugin architecture.
Will be executed when X-Plane loads the plugin. */
PLUGIN_API int XPluginStart(char* name, char* package, char* description)
{
// Describe our plugin to the X-Plane plugin system
strcpy(name, "Enable3D");
strcpy(package, "com.stackoverflow.enable3d");
strcpy(description, "Enable 3D cockpit when X-Plane starts");
// Contains the data reference file controlling the panel view
XPLMDataRef panelRenderType = XPLMFindDataRef("sim/graphics/view/panel_render_type");
// Set panel view to 3D cockpit
XPLMSetDatai(panelRenderType, 2);
// Initialization successful
return 1;
}
/* This method is a part of the X-Plane plugin architecture.
Will be executed when X-Plane closes the plugin. */
PLUGIN_API void XPluginStop(void)
{
// Do nothing
}
/* This method is a part of the X-Plane plugin architecture.
Will be executed when the user enables the plugin. */
PLUGIN_API int XPluginEnable(void)
{
// Enabled successfully
return 1;
}
/* This method is a part of the X-Plane plugin architecture.
Will be executed when the user disables the plugin. */
PLUGIN_API void XPluginDisable(void)
{
// Do nothing
}
/* This method is a part of the X-Plane plugin architecture.
The method acts as a message handler. We don't have to do
anything here, but we must provide one. */
PLUGIN_API void XPluginReceiveMessage(XPLMPluginID caller, long message, void* param)
{
// Do nothing
}
根据文档,“sim/graphics/view/panel_render_type”数据引用应设置为 1 用于 2D 面板,2 用于 3D 面板,3 用于点亮 3D 面板。