我之前写过一个这样的程序......我照原样复制粘贴它,不要忘记允许“端口”到防火墙和 NAT,以便数据包真正通过
class Transmitter
{
public Boolean Transmit(String ip ,String port, String data){
TcpClient client = new TcpClient();
int _port = 0;
int.TryParse(port, out _port);
IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse(ip), _port);
client.Connect(serverEndPoint);
NetworkStream clientStream = client.GetStream();
ASCIIEncoding encoder = new ASCIIEncoding();
byte[] buffer = encoder.GetBytes(data);
clientStream.Write(buffer, 0, buffer.Length);
clientStream.Flush();
return true;
}
}
class Listener
{
private TcpListener tcpListener;
private Thread listenThread;
// Set the TcpListener on port 13000.
Int32 port = 8081;
IPAddress localAddr = IPAddress.Parse("192.168.1.3");
Byte[] bytes = new Byte[256];
MainWindow mainwind = null;
public void Server(MainWindow wind)
{
mainwind = wind;
this.tcpListener = new TcpListener(IPAddress.Any, port);
this.listenThread = new Thread(new ThreadStart(ListenForClients));
this.listenThread.Start();
}
private void ListenForClients()
{
this.tcpListener.Start();
while (true)
{
//blocks until a client has connected to the server
TcpClient client = this.tcpListener.AcceptTcpClient();
//create a thread to handle communication
//with connected client
Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClientComm));
clientThread.Start(client);
}
}
private void HandleClientComm(object client)
{
TcpClient tcpClient = (TcpClient)client;
NetworkStream clientStream = tcpClient.GetStream();
byte[] message = new byte[4096];
int bytesRead;
while (true)
{
bytesRead = 0;
try
{
//blocks until a client sends a message
bytesRead = clientStream.Read(message, 0, 4096);
}
catch
{
//a socket error has occured
// System.Windows.MessageBox.Show("socket");
break;
}
if (bytesRead == 0)
{
//the client has disconnected from the server
// System.Windows.MessageBox.Show("disc");
break;
}
//message has successfully been received
ASCIIEncoding encoder = new ASCIIEncoding();
mainwind.setText(encoder.GetString(message, 0, bytesRead));
//System.Windows.MessageBox.Show(encoder.GetString(message, 0, bytesRead));
// System.Diagnostics.Debug.WriteLine(encoder.GetString(message, 0, bytesRead));
}
tcpClient.Close();
}
}