I just want to make an OpenGL program using GLSL shader. But when I'm compiling it I have the following error message :
Version number not supported by GL2.
Here's my vertex shader code :
#version 400
in vec3 Color;
out vec4 FragColor;
void main() {
FragColor = vec4(Color, 1.0);
}
My device config is the following :
GL render : ATI Radeo HD 4600 Series
GL version : 2.1.8787
GLSL version : 1.30
So I need opengl version 4.3 if it's possible. But I downloaded lots of versions but I didn't find the last one. Plus, I should have GLSL version 4. Does anyone know a link to download the last version of OpenGL?