I've making simple desktop game in mfc for school project, I've managed to make my app be full screen and to remove menu bar but I can't find out how to remove default built in toolbar from my app or status bar. I tried everything that came across my mind...is there some kind of get function to call from your CWnd object to retrieve toolbar and status bar?
问问题
1969 次
3 回答
2
The creation of ToolBar
and StatusBar
is inside the CMainFrame
class. You can easily remove them if you do not need them as follows:
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// *** creation of ToolBar starts, just remark/delete the whole block if you dont't want it
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
// *** creation of ToolBar ends -------------------------------------------------------
// *** creation of StatusBar starts, just remark/delete the whole block if you dont't want it
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// *** creation of StatusBar ends -------------------------------------------------------
// *** you have to remark/delete these lines too, if you removed the ToolBar above
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
// *** ToolBar extra ends -------------------------------------------------------
return 0;
}
于 2013-03-31T00:01:02.027 回答
2
m_pMainWnd->SetMenu(NULL);
right before m_pMainWnd->ShowWindow(SW_SHOW);
is called in the APPLICATION_NAME.cpp
file.
于 2014-07-24T16:36:59.900 回答
1
Go to your resource file, double click on it , locate the toolbar, right click on it and choose delete :)
于 2013-03-30T16:11:11.347 回答