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I am trying to display static text directly inside a game's window. I am writing a standard win32 dll that the game loads. The DLL creates a borderless and transparent dialog window that always lies on top of the game's window and fills the game's client area. The only problem is that when I make the dialog window transparent, the static text I put on the dialog becomes invisble too. Is there a way that I can make the dialog window transparent but not the text on it?

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