我需要让我的应用程序与触控兼容,这就是我这些天潜入 Windows 触控 API 的原因。
Windows API 对我来说很新,这就是为什么我错过了一些东西。
这是我的问题:我下载了 Microsoft Sample of a simple Gesture App。它工作得很好,但是手势功能是在绑定到 HWND 创建的 WinProc 中添加处理的。问题是我的“真实”应用程序自己创建了它的 HWND,这就是为什么我想使用挂钩来接收 WM_TOUCH 消息。
我在一个独立的应用程序中尝试过这样的操作(没有像在我的真实应用程序中那样使用 DLL)
//Window Parameters (Can't be modified in my original App)
//------Automatically called by an external lib in my "real app"------------
ATOM BaseApp_RegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MTGEST));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_MTGEST);
wcex.lpszClassName = (LPSTR)g_wszWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//------/Automatically called by an external lib in my "real app"------------
//Create the Window of the Basic App
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
//------Automatically called by an external lib in my "real app"------------
// (....)
BaseApp_RegisterClass(hInstance);
// (....)
//------/Automatically called by an external lib in my "real app"------------
//------This is what I can add to my "real app"------------
//Register the Touch Window
RegisterTouchWindow(hWnd, 0 );
UpdateWindow(hWnd);
unsigned long threadId = GetWindowThreadProcessId(hWnd, 0);
//Hook the SENT Messages
SetWindowsHookEx(
WH_GETMESSAGE,
(HOOKPROC) HookTouchSENT,
NULL,
threadId);
//Hook the POSTED Messages
SetWindowsHookEx(
WH_CALLWNDPROC,
(HOOKPROC) HookTouchPOSTED,
NULL,
threadId);
//------/This is what I can add to my "real app"------------
}
//------Automatically called by an external lib in my "real app"------------
//Primary WinProc of the Window (Can't be modified in my original App)
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
if(message == WM_TOUCH)LogInConsole("Caught a WM_TOUCH in the Main WndProc\n"); //WM_TOUCH is ALWAYS caught here when touch the screen
else if(message == WM_GESTURE)LogInConsole("Caught a WM_GESTURE in the Main WndProc\n");
return DefWindowProc(hWnd, message, wParam, lParam);
}
//------/Automatically called by an external lib in my "real app"------------
//------This is what I can add to my "real app"------------
//Get the 'POSTED' Messages of the Window
LRESULT CALLBACK HookTouchPOSTED(int nCode, WPARAM wParam, LPARAM lParam)
{
HWND hWnd = m_hwnd;
UINT message = ((PCWPSTRUCT)lParam)->message;
if(message == WM_TOUCH)LogInConsole("Caught a WM_TOUCH in HookTouchPOSTED\n"); //WM_TOUCH is NEVER caught here when touch the screen
else if(message == WM_GESTURE)LogInConsole("Caught a WM_GESTURE in HookTouchPOSTED\n");
std::stringstream strStream; strStream<<"Received POSTED Message:"<<message<<", Hex:0x"<<std::hex<<((PCWPSTRUCT)lParam)->message<<std::endl; //Receive the normals windows messages and although WM_GESTURENOTIFY
LogInConsole(strStream.str());
return CallNextHookEx(0,nCode, wParam, lParam);
}
//Get the 'SENT' Messages of the Window
LRESULT CALLBACK HookTouchSENT(int nCode, WPARAM wParam, LPARAM lParam)
{
HWND hWnd = m_hwnd;
UINT message = ((PCWPSTRUCT)lParam)->message;
if(message == WM_TOUCH)LogInConsole("Caught a WM_TOUCH in HookTouchPOSTED\n"); //WM_TOUCH is NEVER caught here when touch the screen
else if(message == WM_GESTURE)LogInConsole("Caught a WM_GESTURE in HookTouchPOSTED\n");
std::stringstream strStream; strStream<<"Received POSTED Message:"<<message<<", Hex:0x"<<std::hex<<((PCWPSTRUCT)lParam)->message<<std::endl;
LogInConsole(strStream.str());
return CallNextHookEx(0,nCode, wParam, lParam);
}
//------/This is what I can add to my "real app"------------
我的问题是 WM_TOUCH 消息从不通过 Hooks,而只在 WinProc 中。事实上,我只在挂钩中收到一条 WM_GESTURENOTIFY 消息,通知手势已经开始,但是以下应该给出值的“WM_TOUCH”消息永远不会被捕获......
以前有人遇到过这个问题吗?
提前感谢您的帮助