一个 C++ 初学者的问题,一大早就头疼。如果您想查看,请跳至页面底部的代码。我正在对具有不同标识符但类型相同(即double
)的几个变量应用一些操作。这些操作要么通过外部函数调用完成,要么在 main 内完成。
我考虑了6种情况
(1) 局部对象不调用函数
(2) 引用对象不调用函数
(3) 引用向量中的元素不调用函数
(4) 局部对象调用函数
(5) 引用对象不调用函数
(6) 向量调用函数中元素的引用
我得到了一些有趣的结果(无论如何对我来说)。(1) 和 (2) 平均耗时 574 毫秒,而 (3)、(4)、(5) 和 (6) 均耗时约 2.77 秒。
我承认(4),(5)和(6)可能是由于传入元素而导致函数调用产生的开销。我遇到了一些问题,
为什么对向量元素的引用(即(3))的计算也与调用函数花费相同的时间?这是否意味着在调用向量元素的引用和为相似的函数提供值之间存在某种开销?(请注意,这种情况下的函数不取
double&
,而是取double
)。如果我将函数参数全部更改为
&double
,为什么 (1) 和 (2) 需要 2.7 秒???我的意思是,我什至没有调用 (1) 和 (2) 的函数!(其他人可以试试这个 - 因为我觉得这很奇怪)如果有的话,有什么特别的方法可以优化这些吗?
代码:在 Windows MinGW 上使用g++ 4.7.2
with编译。g++ -std=c++11 -O3
#include <iostream> // c++ input/output libraries
#include <stdio.h>
#include <vector>
#include "timer.h"
void do_some_calc(double aa, double bb, double cc, double dd, double ee)
{
double total{0}, add{0};
for(int tests=0; tests<5; ++tests) {
Timer Time;
Time.start();
for(int i=0; i<100000; ++i)
{
for(int j=0; j<2000; ++j)
{
add = aa*bb/cc*dd/ee;
total += add;
aa=aa/2;
bb=bb/2;
cc=cc/2;
dd=dd/2;
ee=ee/2;
aa=aa*2;
bb=bb*2;
cc=cc*2;
dd=dd*2;
ee=ee*2;
}
}
cout << total << " with " << add << endl;
Time.finish("func call");
}
}
int main()
{
// the numbers 12, 13,14,13 and 12 tied to a vector
std::vector<double> ch{12,13,14,13,12};
// the numbers 12, 13,14,13 and 12 tied to independent objects
double a = 12;
double b = 13;
double c = 14;
double d = 13;
double e = 12;
// reference to objects
double& a_ref = a;
double& b_ref = b;
double& c_ref = c;
double& d_ref = d;
double& e_ref = e;
// reference to vector elements
double& a_vref = ch[0];
double& b_vref = ch[1];
double& c_vref = ch[2];
double& d_vref = ch[3];
double& e_vref = ch[4];
cout << "1) normal without function (i.e. local):" << endl;
double total{0}, add{0};
for(int tests=0; tests<5; ++tests) {
Timer Time;
Time.start();
for(int i=0; i<100000; ++i)
{
for(int j=0; j<2000; ++j)
{
add = a*b/c*d/e;
total += add;
a=a/2;
b=b/2;
c=c/2;
d=d/2;
e=e/2;
a=a*2;
b=b*2;
c=c*2;
d=d*2;
e=e*2;
}
}
cout << total << " with " << add << endl;
Time.finish("obj");
}
cout << "\n\n2) reference to double obj without function (i.e. local):" << endl;
total=0, add=0;
for(int tests=0; tests<5; ++tests) {
Timer Time;
Time.start();
for(int i=0; i<100000; ++i)
{
for(int j=0; j<2000; ++j)
{
add = a_ref*b_ref/c_ref*d_ref/e_ref;
total += add;
a_ref=a_ref/2;
b_ref=b_ref/2;
c_ref=c_ref/2;
d_ref=d_ref/2;
e_ref=e_ref/2;
a_ref=a_ref*2;
b_ref=b_ref*2;
c_ref=c_ref*2;
d_ref=d_ref*2;
e_ref=e_ref*2;
}
}
cout << total << " with " << add << endl;
Time.finish("ref obj");
}
cout << "\n\n3) reference to double obj from vector without function (i.e. local):" << endl;
total=0, add=0;
for(int tests=0; tests<5; ++tests) {
Timer Time;
Time.start();
for(int i=0; i<100000; ++i)
{
for(int j=0; j<2000; ++j)
{
add = a_vref*b_vref/c_vref*d_vref/e_vref;
total += add;
a_vref=a_vref/2;
b_vref=b_vref/2;
c_vref=c_vref/2;
d_vref=d_vref/2;
e_vref=e_vref/2;
a_vref=a_vref*2;
b_vref=b_vref*2;
c_vref=c_vref*2;
d_vref=d_vref*2;
e_vref=e_vref*2;
}
}
cout << total << " with " << add << endl;
Time.finish("ref vec");
}
//cout << "\n\nreference to obj from vector without function (i.e. local):" << endl;
cout << "\n\n4) normal with function:" << endl;
do_some_calc(a,b,c,d,e);
cout << "\n\n5) reference to double obj with function:" << endl;
do_some_calc(a_ref,b_ref,c_ref,d_ref,e_ref);
cout << "\n\n6) reference to double obj from vector with function:" << endl;
do_some_calc(a_vref,b_vref,c_vref,d_vref,e_vref);
return 0;
}
这是#include "Timer.h"
我创建的自定义,用于计算时间
/*
Timer class for c++11 and pre c++11 (i.e. c++03 and c++99 etc) [version 0.1]
This is currently static and does not include multiple starts
Author:
currently tested on GCC only
*/
#ifndef TIMER_H
#define TIMER_H
#include <string>
#include <iostream>
#if (__cplusplus >= 201103L)
#include <chrono> // include new c++11 object for timer
#include <ratio>
#else
#include <ctime> // include pre c++11 object for timer
#endif
class Timer {
private:
#if __cplusplus >= 201103L
typedef std::chrono::high_resolution_clock::time_point hiResClock;
typedef std::chrono::duration<long double,std::micro> micro_t;
hiResClock store;
#else
long double store;
#endif
public:
void start(void); // [c++11] method: start timer
void finish(const std::string& disp); // [both] method: finish timer
}; // end of class Timer
inline void Timer::start(void)
{
#if __cplusplus >= 201103L
store = std::chrono::high_resolution_clock::now();
#else
store = (long double)std::clock()/CLOCKS_PER_SEC;
#endif
}
void Timer::finish(const std::string& disp)
{
std::cout << "Time taken: ";
#if __cplusplus >= 201103L
Timer::micro_t out = std::chrono::duration_cast<Timer::micro_t> (std::chrono::high_resolution_clock::now()-store);
long double temp = out.count();
if(temp<1000)
std::cout << out.count() << " micro-seconds" << std::endl;
else if(temp<1000000)
std::cout << out.count()/1000 << " milli-seconds" << std::endl;
else if(temp<1000000000)
std::cout << out.count()/1000000 << " seconds" << std::endl;
else if(temp<60000000000)
std::cout << out.count()/60000000L << " minutes" << std::endl;
else
std::cout << out.count()/3600000000ULL << " hours" << std::endl;
#else
std::cout << ((long double)std::clock()/CLOCKS_PER_SEC-store) << " seconds" << std::endl;
#endif
std::cout << " For: " << disp << std::endl;
}
#endif // instantiate Timer.h once