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我找到了异步服务器套接字示例的这段代码,我试图从接收信息的线程中获取数据以更新文本框,但我不能只使用简单的字符串。我已经尝试过一些调用Control.Invoke Method (Delegate, Object[])来更新它但是当程序到达form1.Invoke(form1.updateTextBox, content);我得到这个错误:

Invoke or BeginInvoke cannot be called on a control until the window handle has been created.

可悲的是 MessageBox 正在工作并显示我收到的数据。

这是代码:

using System; 
using System.Collections.Generic; 
using System.ComponentModel; 
using System.Data; 
using System.Drawing; 
using System.Linq; 
using System.Text; 
using System.Windows.Forms; 
using System.Net; 
using System.Net.Sockets;
using System.Threading;

namespace Stream_Socket_Listener {
    public partial class Form1 : Form
    {
        public delegate void updateTextBoxDelegate(String textBoxString); // delegate 
        public updateTextBoxDelegate updateTextBox;
        void updateTextBox1(string str)
        {
            textBox1.Text = str;
        }
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e) { }

        private void button1_Click(object sender, EventArgs e)
        {
            updateTextBox = new updateTextBoxDelegate(updateTextBox1);
            AsynchronousSocketListener.StartListening();
        }

    }

    // State object for reading client data asynchronously
    public class StateObject
    {
        // Client socket.
        public Socket workSocket = null;
        // Size of receive buffer.
        public const int BufferSize = 1024;
        // Receive buffer.
        public byte[] buffer = new byte[BufferSize];
        // Received data string.
        public StringBuilder sb = new StringBuilder();
    }

    public class AsynchronousSocketListener
    {
        // Thread signal.
        public static ManualResetEvent allDone = new ManualResetEvent(false);

        public AsynchronousSocketListener() {  }

        public static void StartListening()
        {
            // Data buffer for incoming data.
            byte[] bytes = new Byte[1024];

            // Establish the local endpoint for the socket.
            // The DNS name of the computer
            // running the listener is "host.contoso.com".
            IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
            IPAddress ipAddress = ipHostInfo.AddressList[0];
            IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 
              11000);

            // Create a TCP/IP socket.
            Socket listener = new Socket(AddressFamily.InterNetwork,
            SocketType.Stream, ProtocolType.Tcp);

            // Bind the socket to the local endpoint and listen for incoming                 
            // connections.
            try
            {
                listener.Bind(localEndPoint);
                listener.Listen(100);

                while (true)
                {
                    // Set the event to nonsignaled state.
                    allDone.Reset();

                    // Start an asynchronous socket to listen for connections.
                    Console.WriteLine("Waiting for a connection...");
                    listener.BeginAccept(new AsyncCallback(AcceptCallback),listener);

                    // Wait until a connection is made before continuing.
                    allDone.WaitOne();
                }

            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }

            Console.WriteLine("\nPress ENTER to continue...");
            Console.Read();
        }

        public static void AcceptCallback(IAsyncResult ar)
        {
            // Signal the main thread to continue.
            allDone.Set();

            // Get the socket that handles the client request.
            Socket listener = (Socket)ar.AsyncState;
            Socket handler = listener.EndAccept(ar);

            // Create the state object.
            StateObject state = new StateObject();
            state.workSocket = handler;
            handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
            new AsyncCallback(ReadCallback), state);
        }    

        public static void ReadCallback(IAsyncResult ar)
        {   String content = String.Empty;
            // Retrieve the state object and the handler socket
            // from the asynchronous state object.
            StateObject state = (StateObject)ar.AsyncState;
            Socket handler = state.workSocket;

            // Read data from the client socket.
            int bytesRead = handler.EndReceive(ar);

            if (bytesRead 0)
            {
                // There might be more data, so store the data received so far.
                state.sb.Append(Encoding.ASCII.GetString(
                state.buffer, 0, bytesRead));

                // Check for end-of-file tag. If it is not there, read
                // more data.
                content = state.sb.ToString();
                if (content.IndexOf("<EOF>") -1)
                {
                    // All the data has been read from the
                    // client. Display it on the console.
                    MessageBox.Show("Read " + content.Length + " bytes from socket. \n >Data" +  content);
                    Form1 form1 = new Form1();
                    Application.DoEvents();
                    form1.Invoke(form1.updateTextBox, content);
                    // Echo the data back to the client.
                    Send(handler, content);
                }
                else
                {
                    // Not all data received. Get more.
                    handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                    new AsyncCallback(ReadCallback), state);
                }
            }
        }
        private static void Send(Socket handler, String data)
        {
            // Convert the string data to byte data using ASCII encoding.
            byte[] byteData = Encoding.ASCII.GetBytes(data);

            // Begin sending the data to the remote device.
            handler.BeginSend(byteData, 0, byteData.Length, 0,
            new AsyncCallback(SendCallback), handler);
        }

        private static void SendCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the socket from the state object.
                Socket handler = (Socket)ar.AsyncState;

                // Complete sending the data to the remote device.
                int bytesSent = handler.EndSend(ar);
                MessageBox.Show("Sent "+ bytesSent+ " bytes to client.");

                handler.Shutdown(SocketShutdown.Both);
                handler.Close();

            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }
    } 
}
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1 回答 1

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我认为您的问题是因为您在完全创建表单之前调用了表单的方法。尝试预先创建表单并忽略这些调用,直到表单准备好。此外,您可能需要执行以下操作:

            if (InvokeRequired)
            {
                Invoke(new MethodInvoker(addMsg));
            }
            else
            {
                updateTextBox(content)
            }

避免由于从不同线程调用方法而导致的问题。

于 2013-03-25T21:50:04.333 回答