6

对于一个让我发疯的错误,我会向你寻求帮助。

哦...我正在使用带有 Corona SDK 的 LUA 顺便说一句...

我正在创建一个船的实例。船正在实例化,我可以访问它的属性,但我不能访问任何方法!按照代码,我不知道该怎么做:

太空船.lua:

require('gameConf')

spaceShip = {}
spaceShip.__index = spaceShip

function spaceShip:New(posX, posY, width, height)
    local _spaceShip = nil
    _spaceShip = {}
    setmetatable(_spaceShip, spaceShip)

    _spaceShip = display.newRect(posX - width/2, posY - height/2, width, height)
    _spaceShip:setFillColor(140, 140, 140, 0)
    _spaceShip.width = width
    _spaceShip.height = height

    local shipShape = { -width/2, -height/2, width/2, -height/2, width/2, height/2, -width/2, height/2 }
    local shipShapeMaterial = { density = 1.0, friction = 1.0, bounce = 0.0 , shape = shipShape}

    local shipMotor = { -width/2, height/3, width/2, height/3, width/2, height/2, -width/2, height/2 }
    local shipMotorMaterial = { density = 1.0, friction = 1.0, bounce = 0.0 , shape = shipMotor}

    physics.addBody( _spaceShip, shipShapeMaterial, shipMotorMaterial )

    return _spaceShip
end

function spaceShip:log()
    print("ship")
end

function spaceShip:applyFrontImpulse()
    local angle = math.rad(self.rotation)
    local xComp, yComp = math.cos(angle), -math.sin(angle)
    local forceMag = 2

    self:applyLinearImpulse(forceMag * xComp, forceMag * yComp, self.x, self.y)
end

和 main.lua 的一部分

require('camera')
require('gameConf')
require('meteor')
require('spaceShip')

-- Add Physics
local physics = require( "physics" )
physics.start()
physics.setDrawMode( "hybrid" )
physics.setGravity( 0, 0 )

-- Load camera
local camera = camera:New()

-- Containers
meteorManager = {}
shipManager = {}

-- Load Vector class
vector = require "vector"

-- Create one ship
local myShip = nil;
myShip = {}
myShip = spaceShip:New(600, 200, 30, 60)
table.insert(shipManager, myShip)
camera:insert(myShip)
myShip:log() <----- HERE IS THE ERROR

rest of the code...

终端中的错误是:

2013-03-21 19:18:15.736 Corona Simulator[48347:707] Runtime error: 
2013-03-21 19:18:15.737 Corona Simulator[48347:707] ...t/iOS/Deep Space Harvest/Deep Space Harvest/main.lua:28: attempt to call method 'log' (a nil value)
stack traceback:
[C]: in function 'log'
...t/iOS/Deep Space Harvest/Deep Space Harvest/main.lua:28: in main chunk
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1 回答 1

6

我怀疑这个问题是因为这个片段:

_spaceShip = {}
setmetatable(_spaceShip, spaceShip)

_spaceShip = display.newRect(posX - width/2, posY - height/2, width, height)

您在 上设置了一个元表_spaceShip,但随后为其分配了一个新值。此时,您分配的新值没有您建立的元表关联,因为它位于值(不是变量)上。

setmetatable之后移动_spaceShip = display.newRect...

于 2013-03-22T01:05:09.633 回答