我只是在编写一个多人 java 游戏,我试图写一个服务器。但是每次我启动它时,它根本不起作用,eclipse甚至没有给我一条错误消息。我发现错误一定在这一行: Socket sock = serverSock.accept(); 任何人都可以看到错误吗?
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Timer;
import java.util.TimerTask;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JButton;
import javax.swing.JPanel;
public class Frame {
JFrame frame;
JPanel panel;
JButton start;
JLabel status;
public Frame() {
frame = new JFrame("Server");
panel = new JPanel();
start = new JButton("Start");
status = new JLabel("Server is not running.");
start.addActionListener(new ActionListener () {
public void actionPerformed(ActionEvent e) {
try {
ServerSocket serverSock = new ServerSocket(5000);
Socket sock = serverSock.accept();
InputStreamReader isReader = new InputStreamReader(sock.getInputStream());
BufferedReader reader = new BufferedReader(isReader);
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
status.setText("Server is running.");
status.setForeground(Color.green);
start.setText("Stop");
}});
status.setForeground(Color.RED);
frame.setVisible(true);
frame.setSize(150,100);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationRelativeTo(null);
frame.add(panel);
panel.add(start);
panel.add(status);
}
}
谢谢伦纳特