我正在尝试处理 AsyncTaskLoader。我实现了 Interface LoaderCallbacks 如下:
public class MainActivity extends Activity implements LoaderCallbacks<String> {
...
...
@Override
public Loader<String> onCreateLoader(int id, Bundle args) {
Log.w("loader","onCreate");
return new JSONLoader(this);
}
@Override
public void onLoadFinished(Loader<String> arg0, String arg1) {
Log.w("loader","finish");
}
@Override
public void onLoaderReset(Loader<String> arg0) {
Log.w("loader","onReset");
// TODO Auto-generated method stub
}
public void useLoader() {
Log.w("loader","useLoader");
Bundle args = new Bundle();
// ...
// fill in args
// ...
Loader loader =
this.getLoaderManager().initLoader(0, args, this);
Log.w("HashLoader",String.valueOf(loader.hashCode()));
// with support library:
// Loader loader =
// context2.getSupportLoaderManager().initLoader(0, args, this);
// call forceLoad() to start processing
loader.forceLoad();
}
我收到按钮的挂起事件:
btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
useLoader();
}
});
当我第一次按下按钮时,在加载程序之后调用方法 onLoadFinished()。但是当第二次按下按钮时,它会调用第一个 onLoadFinished()。
日志猫:
useLoader
onCreate
1087415440
good
finish
useLoader
finish
1087415440
good
关于 AsyncTaskLoader 的一点点:
public class JSONLoader extends AsyncTaskLoader<String> {
public JSONLoader(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
public String loadInBackground() {
try {
Thread.sleep(5000);
} catch (InterruptedException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
Log.w("loader","good");
return " ";}
为什么 onLoadFinished() 方法不等待线程结束?