我需要你的帮助!我正在尝试将顶点变换部分从 cpu 代码移动到顶点着色器,这是顶点变换的 cpp 代码:
//calculate the transform matrix of a refelcting surface
//@point: a point on the surface
//@normal: the normalized normal of the surface
//@return: the transform matrix
glm::mat4 flatReflect(glm::vec3& point, glm::vec3& normal)
{
glm::vec4 R = glm::vec4(point,1);
glm::vec4 N = glm::vec4(normal,0);
GLfloat d = glm::dot(R,N);
glm::mat4 result;
result[0][0] = 1 - 2* N.x*N.x;
result[0][1] = -2*N.x*N.y;
result[0][2] = -2*N.x*N.z;
result[0][3] = -2*N.x*d;
result[1][0] = result[0][1];
result[1][1] = 1 - 2*N.y*N.y;
result[1][2] = -2*N.y*N.z;
result[1][3] = -2*N.y*d;
result[2][0] = result[0][2];
result[2][1] = result[1][2];
result[2][2] = 1-2*N.z*N.z;
result[2][3] = -2*N.z*d;
result[3][0] = 0;
result[3][1] = 0;
result[3][2] = 0;
result[3][3] = 1;
return result;
}
任何的想法?提前致谢!