public class AppleOrchard
{
public static void main(String [] args)
{
System.out.println("Rick...");
BushelBasket rick = new BushelBasket(0);
rick.print();
rick.pick(11);
rick.pick(22);
rick.print();
rick.eat(4);
rick.print();
rick.spill();
rick.print();
System.out.println("Newt...");
BushelBasket newt = new BushelBasket(100);
newt.print();
System.out.println( newt.isEmpty() );
System.out.println( newt.isFull() );
System.out.println( newt.getApples() );
System.out.println( newt.roomLeftInBasket() );
System.out.println("Michele...");
BushelBasket michele = new BushelBasket(0);
System.out.println( michele.isEmpty() );
System.out.println( michele.isFull() );
michele.pick(25);
System.out.println( michele.isEmpty() );
System.out.println( michele.isFull() );
michele.pick(100);
System.out.println( michele.isEmpty() );
System.out.println( michele.isFull() );
System.out.println("Herman...");
BushelBasket herman = new BushelBasket(-5); // should default to 0
herman.print();
System.out.println("Jon...");
BushelBasket jon = new BushelBasket(300); // should default to 125
jon.print();
System.out.println("Ron...");
BushelBasket ron = new BushelBasket(20); // starts with 20
ron.print();
ron.eat(50); // can only eat down to zero apples
ron.print(); // should see zero apples
ron.eat(10); // back to 10
ron.pick(1000); // basket can only hold 125 apples
ron.print(); // should print 125
System.out.println("Gary...");
BushelBasket gary = new BushelBasket(); // should default to 0
gary.print();
}
}
class BushelBasket
{
int apples;
BushelBasket(int apples)
{
if(apples>125)
this.apples = 125;
else if(apples < 0)
this.apples = 0;
else
this.apples = apples;
}
public void spill()
{
apples = 0;
}
public void pick(int x)
{
apples = apples + x;
if (apples < 0)
apples = 0;
else if(apples > 125)
apples = 125;
}
public void eat(int x)
{
apples = apples - x;
if (apples < 0)
apples = 0;
else if(apples > 125)
apples = 125;
}
public int getApples()
{
return this.apples;
}
public void print()
{
int x = getApples();
System.out.println("This bushel basket has " + x + " apples in it.");
}
public boolean isEmpty()
{
if (apples == 0)
{
return true;
}
else
{
return false;
}
}
public boolean isFull()
{
int full = 125;
if (apples >= full)
{
return true;
}
else
{
return false;
}
}
public int roomLeftInBasket()
{
int room = 125 - apples;
return room;
}
}
好的,所以一切正常,我的输出与它的假设相匹配,但只有当我注释掉我无法弄清楚的这两行时。
BushelBasket gary = new BushelBasket();
gary.print();
当我尝试编译时,这两行导致错误,我真的不明白如何修复它。它给出的错误是“错误:类 BushelBasket 中的构造函数 BushelBasket 不能应用于给定类型;” 我有点理解,因为在调用该方法的所有其他时间它都有一个调用它的数字,但不知道如果没有该怎么办。此外,如果在调用该方法时它没有任何对象,则它的假设默认为零。