所以我正在尝试制作一个 GUI,允许用户将任何指定的 polyShapes(用复选框选择)构建到他们需要的任何属性(在滑块中设置)。此外,当每个复选框被选中时,它会取消选择其他框并将用户不需要的某些属性变灰。
我正在努力使用定义每个复选框被选中时会发生什么的功能。选择复选框后,按下属性和创建按钮,该过程正常工作(我希望结果),但我会收到以下错误,除了最后一个复选框外,所有其他复选框:
RuntimeError: Object 'window1|formLayout46|checkBox3' not found. #
我被告知这是一个错误,因为函数运行在旧/以前版本的窗口中,并且将滑块等作为参数传递给函数将修复错误。但是,这并不能解决问题,当然我不能在创建复选框之前将它们作为参数传递,如下面的代码所示。它也没有解释为什么最后一个复选框(checkBoxCylinder)工作得很好——我假设这工作得很好,因为在它之前一切都已经完成了。
任何关于此事的建议/解释都将不胜感激,因为我现在觉得我在绕圈子。为下面的长代码道歉,我不能使用摘录,因为它们都链接在一起!!
import pymel.core as pm
class MakeLightDome(object):
def __init__(self):
sel = []
def checkSelection(self):
sel = pm.ls(selection = True)
length = len(sel)
#Check Selection
if length == 0:
print "Please create a PolySphere."
def show():
global win
try:
win.delete()
except:
pass
win = pm.window(title = "Dome Generator")
mainLayout = pm.verticalLayout()
mainLayout.setHeight(400)
def buttonPressed(*args):
#Create Sphere
if checkBoxSphere.getValue():
radiusSet = rSlider.getValue()
xSubDivs = xSubDSlider.getValue()
ySubDivs = ySubDSlider.getValue()
pm.polySphere(r = radiusSet, sx = xSubDivs, sy = ySubDivs)
#Move on to create lights
win.delete()
if checkBoxCube.getValue():
#CreateCube
xDime = xSlider.getValue()
yDime = ySlider.getValue()
zDime = zSlider.getValue()
xSubDivs = xSubDSlider.getValue()
ySubDivs = ySubDSlider.getValue()
zSubDivs = zSubDSlider.getValue()
pm.polyCube(w = xDime, h = yDime, d = zDime, sx = xSubDivs, sy = ySubDivs, sz = zSubDivs)
#Move on to create lights
win.delete()
if checkBoxCone.getValue():
#Create Cone
yDime = ySlider.getValue()
radiusSet = rSlider.getValue()
xSubDivs = xSubDSlider.getValue()
ySubDivs = ySubDSlider.getValue()
zSubDivs = zSubDSlider.getValue()
pm.polyCone(h = yDime, r = radiusSet, sx = xSubDivs, sy = ySubDivs, sz = zSubDivs)
#Move on to create lights
win.delete()
if checkBoxCylinder.getValue():
#Create Cylinder
yDime = ySlider.getValue()
radiusSet = rSlider.getValue()
xSubDivs = xSubDSlider.getValue()
ySubDivs = ySubDSlider.getValue()
zSubDivs = zSubDSlider.getValue()
pm.polyCylinder(h = yDime, r = radiusSet, sx = xSubDivs, sy = ySubDivs, sz = zSubDivs)
#Move on to create lights
win.delete()
def sphereBoxChecked(*args):
xSlider = args[0]
ySlider = args[1]
zSlider = args[2]
rSlider = args[3]
xSubDSlider = args[4]
ySubDSlider = args[5]
zSubDSlider = args[6]
checkBoxCube = args[7]
checkBoxCone = args[8]
checkBoxCylinder = args[9]
#Checkbox off
checkBoxCube.setValue(False)
checkBoxCone.setValue(False)
checkBoxCylinder.setValue(False)
#Slider enable
xSlider.setValue(en = False)
ySlider.setValue(en = False)
zSlider.setValue(en = False)
rSlider.setValue(5, en = True)
xSubDSlider.setValue(10, en = True)
ySubDSlider.setValue(10, en = True)
zSubDSlider.setValue(en = False)
def cubeBoxChecked(*args):
xSlider = args[0]
ySlider = args[1]
zSlider = args[2]
rSlider = args[3]
xSubDSlider = args[4]
ySubDSlider = args[5]
zSubDSlider = args[6]
checkBoxSphere = args[7]
checkBoxCone = args[8]
checkBoxCylinder = args[9]
#Checkbox off
checkBoxSphere.setValue(False)
checkBoxCone.setValue(False)
checkBoxCylinder.setValue(False)
#Slider enable
xSlider.setValue(10, en = True)
ySlider.setValue(10, en = True)
zSlider.setValue(10, en = True)
rSlider.setValue(en = False)
xSubDSlider.setValue(5, en = True)
ySubDSlider.setValue(5, en = True)
zSubDSlider.setValue(5, en = True)
def coneBoxChecked(*args):
xSlider = args[0]
ySlider = args[1]
zSlider = args[2]
rSlider = args[3]
xSubDSlider = args[4]
ySubDSlider = args[5]
zSubDSlider = args[6]
checkBoxSphere = args[7]
checkBoxCube = args[8]
checkBoxCylinder = args[9]
#Checkbox off
checkBoxSphere.setValue(False)
checkBoxCube.setValue(False)
checkBoxCylinder.setValue(False)
#Slider enable
xSlider.setValue(en = False)
ySlider.setValue(10, en = True)
zSlider.setValue(en = False)
rSlider.setValue(5, en = True)
xSubDSlider.setValue(15, en = True)
ySubDSlider.setValue(10, en = True)
zSubDSlider.setValue(5, en = True)
def cylinderBoxChecked(*args):
#Checkbox off
checkBoxSphere.setValue(False)
checkBoxCube.setValue(False)
checkBoxCone.setValue(False)
#Slider enable
xSlider.setValue(en = False)
ySlider.setValue(15, en = True)
zSlider.setValue(en = False)
rSlider.setValue(5, en = True)
xSubDSlider.setValue(15, en = True)
ySubDSlider.setValue(5, en = True)
zSubDSlider.setValue(5, en = True)
#Slider settings
#Dimensions
xSlider = pm.floatSliderGrp(label = "x Dimension", field = True, parent = mainLayout, en = False)
xSlider.setValue(10)
ySlider = pm.floatSliderGrp(label = "y Dimension", field = True, parent = mainLayout, en = False)
ySlider.setValue(10)
zSlider = pm.floatSliderGrp(label = "z Dimension", field = True, parent = mainLayout, en = False)
zSlider.setValue(10)
rSlider = pm.floatSliderGrp(label = "Radius", field = True, parent = mainLayout, en = False)
rSlider.setValue(10)
#SubDivisions
xSubDSlider = pm.intSliderGrp(label = "x SubDivs",field = True, parent = mainLayout, en = False)
xSubDSlider.setValue(10)
ySubDSlider = pm.intSliderGrp(label = "y SubDivs", field = True, parent = mainLayout, en = False)
ySubDSlider.setValue(10)
zSubDSlider = pm.intSliderGrp(label = "z SubDivs", field = True, parent = mainLayout, en = False)
zSubDSlider.setValue(10)
#Check Box Settings
checkBoxSphere = pm.checkBox(label = "Sphere", value = False, parent = mainLayout, onc = pm.Callback(sphereBoxChecked, xSlider, ySlider, zSlider, rSlider, xSubDSlider, ySubDSlider, zSubDSlider, checkBoxCube, checkBoxCone, checkBoxCylinder))
checkBoxCube = pm.checkBox(label = "Cube", value = False, parent = mainLayout, onc = pm.Callback(cubeBoxChecked, xSlider, ySlider, zSlider, rSlider, xSubDSlider, ySubDSlider, zSubDSlider, checkBoxSphere, checkBoxCone, checkBoxCylinder))
checkBoxCone = pm.checkBox(label = "Cone", value = False, parent = mainLayout, onc = pm.Callback(coneBoxChecked, xSlider, ySlider, zSlider, rSlider, xSubDSlider, ySubDSlider, zSubDSlider, checkBoxSphere, checkBoxCube, checkBoxCylinder))
checkBoxCylinder = pm.checkBox(label = "Cylinder", value = False, parent = mainLayout, onc = pm.Callback(cylinderBoxChecked))
btn = pm.button(label = "Create", parent = mainLayout, command = pm.Callback(buttonPressed))
mainLayout.redistribute()
win.show()
show()
dome = MakeLightDome()
dome.checkSelection()