我正在尝试让计时器为这个游戏工作。我在第 36 行收到错误:私有属性只能用于类属性定义。
这是硬件作业的最后一部分供您比较:http ://www.lwebdesigns.net/hw1.docx
这是我的 MainTimer 包的代码{
import flash.display.MovieClip;
import flash.events.TimerEvent;
import flash.utils.Timer;
public class MainTimer extends MovieClip {
// Init vars for class
private var currentMin:int;
private var currentSec:int;
// create a one second timer from Flash's Timer class
private var oneSecTimer:Timer = new Timer(1000,1);
public var timerHasStopped:Boolean = false;
public function MainTimer() {
// constructor code
trace("Main timer is here");
currentMin = 2;
currentSec = 5;
minBox.text = String(currentMin);
if(currentSec < 10){
secBox.text = "0" + String(currentSec); //concatenate with a leading zero
}else{
secBox.text = String(currentSec);
}//if end
oneSecTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);
oneSecTimer.start();
} // ends onTimerComplete
} //public function maintimer end
private function onTimerComplete(event:TimerEvent):void{
currentSec = currentSec - 1;
if (currentSec < 0){
currentSec = 59;
currentMin -= 1;
} //end if
if (currentMin < 0){
currentMin = 0;
currentSec = 0;
timerHasStopped = true;
}else{
oneSecTimer.start();
} //end else
//update our display
minBox.text = String(currentMin);
secBox.text = String(currentSec);
//Adjust display for seconds less than 10
if (currentSec < 10){
secBox.text = "0" + String(currentSec);
} // end if
}// end onTimerComplete
} //公共端 } //包端