我正在尝试 Tkinter 并使用网格编写一个小窗口。
代码如下:
from Tkinter import *
from modules.logic import game
import options
class StartWindow:
def __init__(self):
data = open("myData", "w")
data.close()
self.master = Tk()
self.l0 =Label (self.master, text = "W=jump", bg = "magenta", font = ("comic sans ms", 20, "bold")).grid(row=0, sticky = W)
self.l1=Label (self.master, text = "A=left",bg = "magenta",font = ("comic sans ms", 20, "bold")).grid(row = 1, sticky = W)
self.l2=Label(self.master, text = "D=Duck", bg = "magenta",font = ("comic sans ms", 20, "bold")).grid(row=2, sticky = W )
self.l3=Label(self.master, text = "Mouse = Shoot", bg = "magenta",font = ("comic sans ms", 20, "bold")).grid(row=3, sticky = W)
self.l4=Label(self.master, text = "S=Duck", bg = "magenta",font = ("comic sans ms", 20, "bold")).grid(row=4, sticky = W)
self.l5=Label(self.master, text="Seed:", bg = "magenta",font = ("comic sans ms", 20, "bold")).grid(row=5, sticky = W)
self.master.minsize(50, 50)
self.master.weight = 2
self.master.title("Fluffocalypse")
self.master.iconify()
self.e1 = Entry(self.master)
self.e1.grid(row=5, column=1, sticky = W)
self.b1 =Button(self.master, text = "Start", command = self.startGameNormally).grid(row = 6, sticky = W)
self.b2 = Button(self.master, text = "alten Spielstand laden", command =self.loadOldGame).grid(row = 7, sticky = W)
mainloop()
它确实有效。
好吧,首先,对我来说,文本看起来不像漫画,但这是一个小问题。
如果您尝试此代码(请执行此操作),您会看到您得到的是一个带有标签和按钮的窗口,就在我放置它们的位置,我也设置了洋红色。
但是,窗口上的空闲空间仍然是灰色的。我也想要自由空间洋红色。这可能吗?如果可以,怎么办?关于如何更改任何已打包内容的颜色有十几种解释,但我没有使用 pack() 而是使用网格,而且我找不到关于如何为整个窗口着色的解决方案,而不仅仅是我的标签和按钮是。