我正在使用这个库http://code.google.com/p/injex/来注入一个包含键盘钩子函数的 dll。dll 很简单,只需创建一个线程并使用“setWindowsHookEx”函数即可。
注入总是成功的,但键盘钩子并不适用于所有情况。
我编写了一个简单的“hello world”win32 应用程序,并使用 injex.exe 将键盘挂钩 dll 注入其中。一切都按预期工作。
如果我选择一个复杂的程序来注入(一个用delphi写的游戏),dll注入成功(可以看到注入的主窗体),但是没有勾上键盘。
所以我的问题是:
键盘钩子失败是因为注入方法,还是键盘钩子功能?
是否可以注入dll,但不能保证其功能?
所以欢迎任何建议。
这是dll代码:
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include <Windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <tchar.h>
//GUI==============================================================================
#define MYMENU_EXIT (WM_APP + 101)
#define MYMENU_MESSAGEBOX (WM_APP + 102)
HINSTANCE inj_hModule; //Injected Modules Handle
HWND prnt_hWnd; //Parent Window Handle
//WndProc for the new window
LRESULT CALLBACK DLLWindowProc (HWND, UINT, WPARAM, LPARAM);
//Register our windows Class
BOOL RegisterDLLWindowClass(wchar_t szClassName[])
{
WNDCLASSEX wc;
wc.hInstance = inj_hModule;
wc.lpszClassName = (LPCWSTR)L"InjectedDLLWindowClass";
wc.lpszClassName = (LPCWSTR)szClassName;
wc.lpfnWndProc = DLLWindowProc;
wc.style = CS_DBLCLKS;
wc.cbSize = sizeof (WNDCLASSEX);
wc.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wc.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.lpszMenuName = NULL;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
if (!RegisterClassEx (&wc))
return 0;
}
//Creating our windows Menu
HMENU CreateDLLWindowMenu()
{
HMENU hMenu;
hMenu = CreateMenu();
HMENU hMenuPopup;
if(hMenu==NULL)
return FALSE;
hMenuPopup = CreatePopupMenu();
AppendMenu (hMenuPopup, MF_STRING, MYMENU_EXIT, TEXT("Exit"));
AppendMenu (hMenu, MF_POPUP, (UINT_PTR) hMenuPopup, TEXT("File"));
hMenuPopup = CreatePopupMenu();
AppendMenu (hMenuPopup, MF_STRING,MYMENU_MESSAGEBOX, TEXT("MessageBox"));
AppendMenu (hMenu, MF_POPUP, (UINT_PTR) hMenuPopup, TEXT("Test"));
return hMenu;
}
//Our new windows proc
LRESULT CALLBACK DLLWindowProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_KEYDOWN:
if(wParam == VK_HOME) {
//TextOut(hdc,15, 15, keydown, _tcslen(keydown));
// etc.
MessageBox(NULL, _T("Call to RegisterClassEx failed!"), _T("Win32 Guided Tour"), NULL);
}
break;
case WM_COMMAND:
switch(wParam)
{
case MYMENU_EXIT:
SendMessage(hwnd, WM_CLOSE, 0, 0);
break;
case MYMENU_MESSAGEBOX:
MessageBox(hwnd, L"Test", L"MessageBox",MB_OK);
break;
}
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
//HOOK LIB=====================================================================================================
// This will be called when keys are pressed.
HHOOK g_kbHook=NULL;
LRESULT CALLBACK KeyboardHook(int nCode,WPARAM wParam,LPARAM lParam)
{
KBDLLHOOKSTRUCT* key;
if(wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN){
key = (KBDLLHOOKSTRUCT*)lParam;
if(key->vkCode == VkKeyScan('a')){
//odprintf("You pressed 'a'");
MessageBox(NULL, _T("Pressed a"), _T("Win32 Guided Tour"), NULL);
}
if(key->vkCode == VK_F1){
MessageBox(NULL, _T("Pressed F1"), _T("Win32 Guided Tour"), NULL);
//odprintf("You pressed F1");
}
}
return 0;
}
LRESULT CALLBACK _KeyboardHookProc(int nCode,WPARAM wParam,LPARAM lParam){
//g_kbHookFunction(nCode,wParam,lParam);
KeyboardHook(nCode,wParam,lParam);
return CallNextHookEx(g_kbHook,nCode,wParam,lParam);
};
//ENTRY POINT================================================================================================
//our start function, start everything here
DWORD WINAPI start(LPVOID lpParam){
// START YOUR CODE HERE...
// Lay some hooks, season libraly with pwnsauce.
// Do whatever you want here, this is your thread to play with.
// NOTE: This is used as the starting function in most examples.
// STOP HERE.
MSG messages;
wchar_t *pString = reinterpret_cast<wchar_t * > (lpParam);
HMENU hMenu = CreateDLLWindowMenu();
RegisterDLLWindowClass(L"InjectedDLLWindowClass");
prnt_hWnd = FindWindow(L"Window Injected Into ClassName", L"Window Injected Into Caption");
HWND hwnd = CreateWindowEx (0, L"InjectedDLLWindowClass", L"mywindow", WS_EX_PALETTEWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 400, 300, prnt_hWnd, hMenu,inj_hModule, NULL );
ShowWindow (hwnd, SW_SHOWNORMAL);
g_kbHook = SetWindowsHookEx(WH_KEYBOARD_LL,_KeyboardHookProc,GetModuleHandle(NULL),0);
if (!g_kbHook) {
}
while (GetMessage (&messages, NULL, 0, 0))
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
return 1;
g_kbHook = NULL;
}
BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH:
// We create a new thread to do our bidding in, this way we don't hold the loader lock.
// We close the handle to the thread for various reasons.
inj_hModule = hModule;
CloseHandle(CreateThread(NULL, 0, start, (LPVOID)hModule, 0, NULL));
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}