1

我试图弄清楚我的程序的行为,这是我最好的理论,为什么它会做它在做的事情。我希望这将使用该rand变量来决定要绘制哪个形状,但似乎paintComponent在计时器触发之间多次调用该方法,导致绘制许多形状,我试图了解原因。

这是代码:

public class TestPane extends JPanel {

    private int yPos0;
    private int yPos1;
    private int boundary0=750;
    private ActionEvent ae = null;
    private Graphics g0 = null;
    private int count=1;

    public TestPane(Color foreground){
        setForeground(foreground);
        this.setBackground(Color.BLUE);
        Timer timer = new Timer(3000,new ActionListener(){
            @Override
            public void actionPerformed(ActionEvent e){
                ae = e;
                 yPos0 =yPos0+50;
                    repaint();
            }
        });
        timer.start();
    }

    @Override
    public void paintComponent(Graphics g){
             g0 = g;
             super.paintComponent(g);
             createShape(yPos0);
             repaint(); 
    }

    public void createShape(int ypos0){
        //generate random number between 1 and 3 and assign to rand
        int rand = (int)((Math.random()*3)+1);

        System.out.println(rand);
        if(rand==1){
            Graphics2D g2d = (Graphics2D) g0.create();
            g2d.setColor(Color.RED);
            g2d.drawRect(0, ypos0, 200, 50);
        }

        if(rand==2){
            Graphics2D g2d = (Graphics2D) g0.create();
            g2d.setColor(Color.GREEN);
            g2d.drawRect(0, ypos0, 150, 50);
            g2d.drawRect(50, ypos0+50,50,50);
        }
    }
}
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1 回答 1

3

paintComponent被调用这么多次 的原因是你repaint在那个方法中调用,这导致它自己被无限调用。这不是必需的,因为您已经repaintTimer.

于 2013-03-06T20:17:36.343 回答