该程序旨在采用用户决定的形状并根据输入更改其大小。
我有两个问题。一种是用户必须将其作为字符串输入,但大小值是整数。如果我将整数转换为字符串,它会在转换时给我一个空异常。(java.lang.Integer.parseInt(未知来源)异常)。)
另一个问题是我不知道在 actionPerfomed 方法中添加什么。由于所有信息只需要转到paint方法。如何将整数值传输到 Paint 方法。
import java.io.*;
import java.util.*;
import java.text.*;
import java.awt.*;
import java.awt.event.*;
import java.applet.*;
import java.applet.Applet;
public class ChangeSize extends Applet
implements ActionListener
{
Button bttn1 = new Button ("Circle");
Button bttn2 = new Button ("Square");
Button bttn3 = new Button ("Triangle");
Button bttn4 = new Button ("Rectangle");
Label lab1; // text within applet
TextField t1; // where user inputs text
String input;
int choice;
public void init ()
{
this.setSize (500, 300);
setBackground (Color.lightGray);
lab1 = new Label ("Insert the size of the shape:");
//int Size = Integer.parseInt (input);
add (lab1);
t1 = new TextField ();
add (t1);
bttn1.addActionListener (this); // circle button
bttn2.addActionListener (this); // square button
bttn3.addActionListener (this); // triangle button
bttn4.addActionListener (this); // rectangle button
add (bttn1);
add (bttn2);
add (bttn3);
add (bttn4);
}
public void paint (Graphics g)
{
int xpoints[] = {25, 145, 25, 145, 25}; \
int ypoints[] = {25, 25, 145, 145, 25};
int npoints = 5;
switch (choice)
{
case 1:
if (choice == 1)
g.setColor (Color.red);
g.fillOval (30, 40, 20, 20); // I want it to be (30,40, 20, size). Instead
case 2:
if (choice == 2)
g.fillRect (20, 40, 100, 100);
case 3:
if (choice == 3)
g.fillPolygon (xpoints, ypoints, npoints);
case 4:
if (choice == 4)
g.fillRect (20, 40, 50, 100);
break;
}
showStatus ("Please seclect an option.");
}
public void actionPerformed (ActionEvent evt)
{
if (evt.getSource () == bttn1)
choice = 1;
else if (evt.getSource () == bttn2)
choice = 2;
else if (evt.getSource () == bttn3)
choice = 3;
else if (evt.getSource () == bttn4)
choice = 4;
Size = t1.getText ();
// I dont know what to put here
repaint ();
}
}