我正在做一个小游戏,并将玩家详细信息保存在 txt 文件中。该txt文件的示例:
Eric 13 8 10 10 30 10 10 50 0 0 0 0
William 1 0 10 30 30 10 10 50 0 0 0 0
John 1 0 10 30 30 10 10 50 0 0 0 0
这就是我的想法:当玩家在玩游戏时选择保存游戏时,该save_game
函数应该检查是否已经有任何保存的数据。如果有,而不是将数据附加到 txt 的末尾,它应该overwrite
是特定的行。
这是我当前的功能:
// SAVE GAME
void save_game(Player player)
{
ofstream coutfile (SaveDestiny, ios::app);
if (coutfile.is_open()) // if it opens correctly
{
// Now checking if the name already exists
string imported_name;
ifstream cinfile (SaveDestiny); // opens file that contains the saved games
cinfile >> imported_name; // getting first element of file
bool j = 0; // j = 0 while the strings don't match. j = 1 when the string was found
while (cinfile >> imported_name) // while the end of file is not reached
{
if (player.name.compare(imported_name) == 0) // if the strings are the same, overwrite data
{
j = 1;
coutfile << " \r" << endl;
break;
}
else // if the strings are different, keep reading
{
cinfile >> imported_name;
}
}
// Continuing...
coutfile << player.name << " " << player.level << " " << player.exp << " " << player.max_exp << " "
<< player.hp << " " << player.max_hp << " " << player.mp << " " << player.max_mp << " "
<< player.gold << " " << player.weapon << " " << player.shield << " " << player.heal_spell << " "
<< player.attack_spell << endl;
}
else
{
ofstream coutfile (SaveDestiny, ios::app);
coutfile << "test";
cout << "Unable to open file";
cin.get();
}
draw_rectangle(37,8,72,14,15); // white limits
draw_rectangle(39,9,70,13,9); // blue background
cor(9,15);
gotoxy(50,10);
cout << "GAME SAVED!";
gotoxy(41,12);
cor(9,14);
cout << "Press <Enter> to continue... ";
cin.get();
}