我有一个静态类 'Logger' 和一个名为 'LogLevels' 的公共属性,如下面的代码所示。
当该属性在多用户或多线程环境中并发使用时,会不会引起问题?
我是否需要对属性“LogLevels”中的代码使用线程同步?
public class Logger
{
private static List<LogLevel> _logLevels = null;
public static List<LogLevel> LogLevels
{
get
{
if (_logLevels == null)
{
_logLevels = new List<LogLevel>();
if (!string.IsNullOrWhiteSpace(System.Configuration.ConfigurationManager.AppSettings["LogLevels"]))
{
string[] lls = System.Configuration.ConfigurationManager.AppSettings["LogLevels"].Split(",".ToCharArray());
foreach (string ll in lls)
{
_logLevels.Add((LogLevel)System.Enum.Parse(typeof(LogLevel), ll));
}
}
}
if (_logLevels.Count == 0)
{
_logLevels.Add(LogLevel.Error);
}
return _logLevels;
}
}
}
更新:我最终使用线程同步来解决静态类中的并发问题,如下面的代码所示。
public class Logger
{
private static readonly System.Object _object = new System.Object();
private static List<LogLevel> _logLevels = null;
private static List<LogLevel> LogLevels
{
get
{
//Make sure that in a multi-threaded or multi-user scenario, we do not run into concurrency issues with this code.
lock (_object)
{
if (_logLevels == null)
{
_logLevels = new List<LogLevel>();
if (!string.IsNullOrWhiteSpace(System.Configuration.ConfigurationManager.AppSettings["SimpleDBLogLevelsLogger"]))
{
string[] lls = System.Configuration.ConfigurationManager.AppSettings["SimpleDBLogLevelsLogger"].Split(",".ToCharArray());
foreach (string ll in lls)
{
_logLevels.Add((LogLevel)System.Enum.Parse(typeof(LogLevel), ll));
}
}
}
if (_logLevels.Count == 0)
{
_logLevels.Add(LogLevel.Error);
}
}
return _logLevels;
}
}
}