我正在制作一个动物收容所应用程序,我必须在其中创建一只猫或一只狗,然后创建它并将其添加到列表中。我有一个按钮应该显示列表中的所有动物,另一个按钮应该显示所有狗。当我单击这两个按钮中的一个时,只会出现最后创建的动物。你能给我一些指导吗?
namespace AnimalShelter
{
class AnimalShelter
{
private string Name;
private int TelNumber;
private List<Animal> AnimalList;
public AnimalShelter(string name, int telnumber)
{
this.AnimalList = new List<Animal>();
this.Name = name;
this.TelNumber = telnumber;
}
public Animal FindAnimal(string id)
{
foreach (Animal anim in this.AnimalList)
{
if (id == anim.ChipRegistrationNumber)
{
return anim;
}
}
return null;
}
public bool RemoveAnimal(string id)
{
if (id.Length <= 0)
return false;
Animal ao = this.FindAnimal(id);
if (ao == null)
return false;
this.AnimalList.Remove(ao);
return true;
}
public bool AddNewAnimal(Animal ao)
{
if (ao == null)
return false;
if (this.FindAnimal(ao.ChipRegistrationNumber) != null)
return false;
this.AnimalList.Add(ao);
return true;
}
public List<Dog> GetAllDogs()
{
List<Dog> temp = new List<Dog>();
foreach (Animal animal in this.AnimalList)
{
if (animal.GetType() == typeof(Dog))
temp.Add((Dog)animal);
}
return temp;
}
public List<Cat> GetAllCats()
{
List<Cat> temp = new List<Cat>();
foreach (Animal animal in this.AnimalList)
{
if (animal.GetType() == typeof(Cat))
temp.Add((Cat)animal);
}
return temp;
}
public List<Animal> GetAllAnimals()
{
return AnimalList;
}
}
}
这是实际的形式,我在其中创建了猫或狗,并有显示所有动物或显示所有狗的按钮!
private void AnimalCreation_Click_1(object sender, EventArgs e)
{
string name = tbname.Text;
string number = tbregno.Text;
DateTime date = this.DateBroughtIn.Value.Date;
DateTime lastwalked = this.LastWalked.Value.Date;
string badhabits = tbbadhabbits.Text;
if (name.Length <= 0)
{
MessageBox.Show("A Name Must Be Given");
}
if (number.Length <= 0)
{
MessageBox.Show(" A number must be given ");
}
if (date > DateTime.Now)
{
MessageBox.Show("Invalid date, can not be added");
}
else
{
Animal a = null;
if (dog.Checked)
{
a = new Dog(number, date, name, lastwalked);
this.MyAnimalShelter.AddNewAnimal(a);
MessageBox.Show("Dog Successfully added");
}
if (cat.Checked)
{
if (badhabits.Length <= 0)
{
MessageBox.Show("Bad Habbits must be filled");
}
else
{
a = new Cat(number, date, name, badhabits);
this.MyAnimalShelter.AddNewAnimal(a);
MessageBox.Show("Cat Successfully added");
}
}
}
}
private void AllAnimalsShow_Click(object sender, EventArgs e)
{
foreach (Animal animal in MyAnimalShelter.GetAllAnimals())
{
listBox1.Items.Clear();
listBox1.Items.Add(animal);
}
}
private void AllDogsShow_Click_1(object sender, EventArgs e)
{
foreach (Animal animal in MyAnimalShelter.GetAllDogs())
{
listBox1.Items.Clear();
listBox1.Items.Add(animal);
}
}