这应该掷 6 个骰子,并记录有多少是唯一的。例如:1 2 3 4 5 6 = 6 个唯一号码,1 1 1 1 1 1 = 1 个唯一号码,1 2 3 3 3 3 = 3 个唯一号码。每掷一次骰子,我一直得到一个非常均匀的百分比,大约 16.7%。
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int numberGenerator()
{
int x = (rand() % 6) + 1;
return x;
}
int diceCounter()
{
int counter[6] = {0,0,0,0,0,0};
for (int i = 0; i < 6; i++)
{
int k = numberGenerator();
if (k == 1)
counter[0] = 1;
if (k == 2)
counter[1] = 1;
if (k == 3)
counter[2] = 1;
if (k == 4)
counter[3] = 1;
if (k == 5)
counter[4] = 1;
if (k == 6)
counter[5] = 1;
}
return counter[0]+counter[1]+counter[2]+counter[3]+counter[4]+counter[5];
} // returns how many unique numbers were rolled
int main()
{
srand(time(NULL));
cout << diceCounter() << endl;
int a1 = 0;
int a2 = 0;
int a3 = 0;
int a4 = 0;
int a5 = 0;
int a6 = 0;
int p;
for (int j = 0; j < 1000000; j++)
{
p = numberGenerator(); // for number of unique numbers, it adds +1 to counter
if (p == 1)
a1 += 1;
if (p == 2)
a2 += 1;
if (p == 3)
a3 += 1;
if (p == 4)
a4 += 1;
if (p == 5)
a5 += 1;
if (p == 6)
a6 += 1;
}
cout << "1 ==> " << (a1 / 1000000.0)*100 << "%" << endl;
cout << "2 ==> " << (a2 / 1000000.0)*100 << "%" << endl;
cout << "3 ==> " << (a3 / 1000000.0)*100 << "%" << endl;
cout << "4 ==> " << (a4 / 1000000.0)*100 << "%" << endl;
cout << "5 ==> " << (a5 / 1000000.0)*100 << "%" << endl;
cout << "6 ==> " << (a6 / 1000000.0)*100 << "%" << endl;
// this results in uniform 16.7% percentages
}