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我正在尝试编写一个小方法,该方法获取BufferedImage图像和新的宽度和高度,并通过根据图像向左/右或上/下添加透明边框来缩放图像以保持纵横比。缩放效果很好,但对于我的生活,我无法让边框变得透明。

到目前为止,我在 pastebin.com上发布了以下代码,它可以很好地进行缩放。

我已经阅读了很多手册和其他 SO 问题,但无济于事。我已经尝试过填充、合成类型、图像类型等的多种排列方式。有时我会得到蓝色背景,有时会得到白色背景,但它似乎从不透明。

BufferedImage newImg = new BufferedImage(newWidth, newHeight, img.getType());
Graphics2D g = newImg.createGraphics();
g.setColor(Color.WHITE);
g.fillRect(0, 0, newWidth, newHeight);
g.drawImage(img, x, y, x + scaledWidth, y + scaledHeight, 0, 0,
    currentWidth, currentHeight, Color.WHITE, null);
g.dispose();
return newImg;

知道我需要做什么 Graphics2D 调用才能使Color.WHITE背景透明在新图像上绘制旧图像吗?谢谢你的帮助。

编辑:

原来我遇到的问题是我试图用 JPEG 图像生成透明颜色。JPEG 不支持透明度。呃。

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4 回答 4

6

我刚刚尝试过它并且它有效。

只需替换Color.WHITEnew Color(0, 0, 0, 0),img.getType()BufferedImage.TYPE_INT_ARGB


BufferedImage img = ImageIO.read(new File("image.png"));
BufferedImage outImage = scaleWithPadding(img, 300, 100);
ImageIO.write(outImage, "png", new File("newImage.png"));

图像.png:(204x53)

在此处输入图像描述

新图像.png:(300x100)

在此处输入图像描述

于 2013-02-25T15:57:07.687 回答
3

我和你和你的帖子有同样的要求,这个关于如何使颜色透明的页面对我有很大帮助。

这是我的最终代码:

public BufferedImage getTransparentScaledImage(BufferedImage originalImage, int finalWidth, int finalHeight) {
    int originalWidth = originalImage.getWidth();
    int originalHeight = originalImage.getHeight();

    int newWidth;
    int newHeight;
    if (originalWidth == 0 || originalHeight == 0
            || (originalWidth == finalWidth && originalHeight == finalHeight)) {
        return originalImage;
    }

    double aspectRatio = (double) originalWidth / (double) originalHeight;
    double boundaryAspect = (double) finalWidth / (double) finalHeight;

    if (aspectRatio > boundaryAspect) {
        newWidth = finalWidth;
        newHeight = (int) Math.round(newWidth / aspectRatio);
    } else {
        newHeight = finalHeight;
        newWidth = (int) Math.round(aspectRatio * newHeight);
    }

    int xOffset = (finalWidth - newWidth) / 2;
    int yOffset = (finalHeight - newHeight) / 2;

    LoggerManager.getInstance().debug("frontoffice",
            "Image Servlet: [" + xOffset + "] [" + yOffset + "] [" + newWidth + "] [" + newHeight + "] [" + originalWidth + "] [" + originalHeight + "] [" + finalWidth + "] [" + finalHeight + "]");

    BufferedImage intermediateImage = new BufferedImage(finalWidth, finalHeight, BufferedImage.TYPE_INT_RGB);
    Graphics2D gi = intermediateImage.createGraphics();
    gi.setComposite(AlphaComposite.SrcOver);
    gi.setColor(Color.WHITE);
    gi.fillRect(0, 0, finalWidth, finalHeight);
    gi.drawImage(originalImage, xOffset, yOffset, xOffset + newWidth, yOffset + newHeight, 0, 0, originalWidth, originalHeight, Color.WHITE, null);
    gi.dispose();

    //if image from db already had a transparent background, it becomes black when drawing it onto another
    //even if we draw it onto a transparent image
    //so we set it to a specific color, in this case white
    //now we have to set that white background transparent
    Image intermediateWithTransparentPixels = makeColorTransparent(intermediateImage, Color.WHITE);

    //finalize the transparent image
    BufferedImage finalImage = new BufferedImage(finalWidth, finalHeight, BufferedImage.TYPE_INT_ARGB);
    Graphics2D gf = finalImage.createGraphics();
    gf.setComposite(AlphaComposite.SrcOver);
    gf.setColor(new Color(0, 0, 0, 0));
    gf.fillRect(0, 0, finalWidth, finalHeight);
    gf.drawImage(intermediateWithTransparentPixels, 0, 0, finalWidth, finalHeight, new Color(0, 0, 0, 0), null);
    gf.dispose();

    return finalImage;
}

public static Image makeColorTransparent(Image im, final Color color) {
    ImageFilter filter = new RGBImageFilter() {
        // the color we are looking for... Alpha bits are set to opaque
        public int markerRGB = color.getRGB() | 0xFF000000;

        public final int filterRGB(int x, int y, int rgb) {
            if ((rgb | 0xFF000000) == markerRGB) {
                // Mark the alpha bits as zero - transparent
                return 0x00FFFFFF & rgb;
            } else {
                // nothing to do
                return rgb;
            }
        }
    };

    ImageProducer ip = new FilteredImageSource(im.getSource(), filter);
    return Toolkit.getDefaultToolkit().createImage(ip);
}
于 2013-08-26T15:37:03.363 回答
0

我实现了上述解决方案(或非常相似),如果您不使用,请注意

graphics2D.setRenderingHint(RenderingHints.KEY_INTERPOLATION,RenderingHints.VALUE_INTERPOLATION_BILINEAR);
graphics2D.setRenderingHint(RenderingHints.KEY_RENDERING,RenderingHints.VALUE_RENDER_QUALITY);
graphics2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON;

您的图像将以非常差的质量生成(由于缩放)

于 2014-12-03T13:03:37.083 回答
0

您的原始drawImage()方法没有透明背景,因为正在使用背景颜色。替换为以下内容:

 g.drawImage(img, x, y, x + scaledWidth, y + scaledHeight, 0, 0, currentWidth, currentHeight, null);
于 2015-05-09T22:23:48.027 回答