我在标题中可怕地解释了这一点,我很抱歉,我对 Java 很陌生,还不太了解其中的一些内容。
无论如何,我的猫动画运行到屏幕中间,划伤两次,然后继续运行到最后,有没有写一个方法,将根据输入int num
制作neko划伤x
次数作为参数?
任何帮助将非常感激
这是我当前的代码
// Run the animation.
public void nekoRun() {
moveIn();
scratch();
//scratch2(5);
moveOut();
}
// Move Neko to the centre of the panel
private void moveIn() {
for (int i = 0; i < getWidth()/2; i+=10) {
xPos = i;
// swap images
if (currentImage == nekoPics[0])
currentImage = nekoPics[1];
else
currentImage = nekoPics[0];
repaint();
pause(150);
}
}
//neko stops and scratches in the middle of the panel twice
private void scratch() {
for (int i = 0; i < 10; i++) {
// Swap images.
currentImageIndex = nextImageList[currentImageIndex];
currentImage = nekoPics[currentImageIndex];
repaint();
pause(150);
}
}
//Neko runs to the end of the panel
private void moveOut() {
for (int i = xPos; i < getWidth(); i+=10) {
xPos = i;
// swap images
if (currentImage == nekoPics[0])
currentImage = nekoPics[1];
else
currentImage = nekoPics[0];
repaint();
pause(150);
}
}