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我一直在为我的班级创建 Shape 类文件,直到增加了大约 15 行代码,一切都很顺利。当我创建一个“矩形”对象时,我得到了标准的“预期类型说明符”之一。创建其他两个类(三角形和圆形)的对象可以完美地工作。我注意到它在我添加第二个向量(shapesTest2)后就出现了问题,所以也许它与此有关?

具体来说,有问题的行是:

shapes.push_back(new Rectangle(1, 2, 3, 4, Blue));
shapesTest2.push_back(new Rectangle(11, 22, 33, 44, Black));

错误列表说:

    IntelliSense: expected a type specifier     29
    IntelliSense: expected a type specifier     30
Error 1 error C2661: 'std::vector<_Ty>::push_back' : no overloaded function takes 5 arguments   31
Error 2 error C2143: syntax error : missing ';' before ')' 31
Error 3 error C2061: syntax error : identifier 'Rectangle' 31   

无论如何,这是 main.cpp 文件中的代码:

// main.cpp - Shape class test program
// Written by _______
#include <vector>
#include <Windows.h>
#include "Circle.h"
#include "Triangle.h"
#include "Rectangle.h"


using namespace std;

void main()
{
    // Container of Shapes
    vector<Shape*> shapes;
    vector<Shape*> shapesTest2; // Used for second test case of Move and Scale.

    // Must allocate my object on heap now

    Circle *myCircle = new Circle(10, 10, 100, Red);
    shapes.push_back(myCircle);

    // Create new, unnamed stack-allocated instance of a Circles and push_back() to vector
    shapesTest2.push_back(new Circle(20, 20, 20, Red));

    // Populate the Container with 2 Rectangles

    shapes.push_back(new Rectangle(1, 2, 3, 4, Blue));
    shapesTest2.push_back(new Rectangle(11, 22, 33, 44, Black));

    // Populate the Container with 2 Triangles

    shapes.push_back(new Triangle(3, 4, 5, 7, 15, 4, Black));
    shapesTest2.push_back(new Triangle(6, 7, 9, 8, 43, 15, Green));

// There's more to the file, but this is the only time this pops up, and the rest is
// just messing around with the vector<Shape*>. I figured I'd try and save time and
// space by only posting what's needed, but if you think that the error is caused by
// code below, ask me and I'll upload the rest of this main.cpp file

}

作为参考,这是我的 Rectangle.h 文件:

#pragma once

#include <string>
#include "Shape.h"

using namespace std;

// Enum Colors = {Red, Blue, Green, Black, White}; is located in "Shapes.h"

class Rectangle : public Shape
{
public:
Rectangle(int x, int y, int width, int height, Colors color) : Shape(x, y, color)
{
    Width = width;
    Height = height;
}

virtual void Scale(float scaleFactor)
{
    Width = int(Width*scaleFactor);
    Height = int(Height*scaleFactor);
}

virtual void Draw() const // const b/c it doesn't alter Radius, X, Y, nor Color
{
    cout << "Rectangle of width " << Width << " and height " << Height << " with the top left corner at (" << X << ", " << Y << ") and color " << GetColor() << ".\n" << endl;
}

private:
int Width;
int Height;
};

感谢所有帮助人员,我已经尝试阅读所有其他问题,看起来人们刚刚忘记了其中的“#include” _ “”部分。

4

1 回答 1

7

错误的原因是由于包含windows.h. 删除线

#include <Windows.h>

一切都会编译。

编辑: 为避免这种冲突,您可以将类放在命名空间中。在标题中写下类似的内容:

命名空间 Foo { 类矩形 { ... }; }

于 2013-02-20T22:54:41.953 回答