所以我创建了一个带有系统托盘图标的窗口。窗口开始时最小化,并在单击系统托盘图标时重新出现。但是,它仅在您单击最小化按钮时才有效。如果单击红色退出按钮,窗口会消失,系统托盘图标仍然存在(应该如此),但是当您单击它时,程序会引发错误。
窗口关闭后无法设置可见性或调用 Show、ShowDialog 或 WindowInteropHelper.EnsureHandle。
这是相关代码
public partial class MainWindow : Window
{
public static NotifyIcon icon;
List<string> food = new List<string>();
bool on = false;
public MainWindow()
{
InitializeComponent();
food.Add("Breakfast");
food.Add("Soups");
food.Add("Vegetables");
food.Add("Crab roll");
food.Add("Sushi");
food.Add("Egg rolls");
food.Add("Salad");
MainWindow.icon = new NotifyIcon();
window1.WindowState = WindowState.Minimized;
icon.Icon = new System.Drawing.Icon("favicon.ico");
icon.Visible = true;
icon.Click += new EventHandler(icon_Click);
icon.BalloonTipClicked += new EventHandler(icon_BalloonTipClicked);
icon.DoubleClick += new EventHandler(icon_DoubleClick);
icon.BalloonTipClosed += new EventHandler(icon_BalloonTipClosed);
icon.MouseMove += new System.Windows.Forms.MouseEventHandler(icon_MouseMove);
StateChanged += new EventHandler(MainWindow_StateChanged);
}
void icon_BalloonTipClicked(object sender, EventArgs e)
{
this.Show(); //This is where the error is
window1.WindowState = WindowState.Normal;
}
void icon_DoubleClick(object sender, EventArgs e)
{
this.Show(); //This is where the error is
window1.WindowState = WindowState.Normal;
}
void icon_BalloonTipClosed(object sender, EventArgs e)
{
on = false;
}
void icon_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{
if (!on)
{
icon.BalloonTipText = "";
foreach(string item in food){
if (!item.Contains("Breakfast") && !item.Contains("Soups") && !item.Contains("Vegetables"))
{
icon.BalloonTipText += item+"\n";
}
}
icon.ShowBalloonTip(10);
on = true;
}
}
void MainWindow_StateChanged(object sender, EventArgs e)
{
if (window1.WindowState == WindowState.Minimized)
{
this.Hide();
}
}
private void icon_Click(Object sender, EventArgs e)
{
icon.BalloonTipText = "";
foreach (string item in food)
{
if (!item.Contains("Breakfast") && !item.Contains("Soups") && !item.Contains("Vegetables"))
{
icon.BalloonTipText += item + "\n";
}
}
icon.ShowBalloonTip(10);
on = true;
}
}