1

我正在调用我的本机函数,该函数ANativeWindow APIUI线程的 java 代码中使用,如下所示:

MainActivity.this.runOnUiThread(new Runnable() {

                    @Override
                    public void run() {
                        // your stuff to update the UI
                        mainFunction(3,inputFile,outputFile,surface);
                        Log.d(TAG, "Thread executed successfully");
                    }
                });

然后在本机代码中,在将数据从 rgba 缓冲区复制到位时,应用程序正在运行。本机代码片段如下所示:

void yuv2rgba(UINT8* y,UINT8* u,UINT8* v,int w, int h,FILE *fp_Out_File,jobject surface)
{
     int mem1=w*h,i=0,j=0,k=0;
__android_log_print(ANDROID_LOG_DEBUG,"MYDECODER","yuv2rgba is entered.....",NULL);

    JNIEnv *env;
    ANativeWindow* window;
    ANativeWindow_Buffer buffer;
//buffer1: holds the rgba data
    UINT8 *buffer1=(UINT8*)malloc(sizeof(UINT8)*(4*mem1));
    UINT8 *r=(UINT8*)malloc(sizeof(UINT8)*mem1);
    UINT8 *g=(UINT8*)malloc(sizeof(UINT8)*mem1);
    UINT8 *b=(UINT8*)malloc(sizeof(UINT8)*mem1);
    int y1,u1,v1,rcomp,gcomp,bcomp;

    int getEnvStat = (*g_vm)->GetEnv(g_vm,(void **)&env, JNI_VERSION_1_6);
    if (getEnvStat == JNI_EDETACHED) {
    __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","GetEnv: not attached.....",NULL);
    }
    else if (getEnvStat == JNI_OK) {

        __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","getEnvStat == JNI_OK.....",NULL);
    }
    else if (getEnvStat == JNI_EVERSION) {

        __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","GetEnv: version not supported.....",NULL);
    }

    __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","computing rgb.....",NULL);

    for(i=0;i<mem1;++i)
     {
        y1=y[i]-16;
        u1=u[i]-128;
        v1=v[i]-128;

        rcomp=((298 * y1) +( 409 * v1))>>8;
        r[i]=(UINT8)((rcomp<0)?0:((rcomp > 255)?255:rcomp));

        gcomp=((298 * y1) - (100 *u1) - (208 * v1))>>8;
        g[i]=(UINT8)((gcomp<0)?0:((gcomp > 255)?255:gcomp));
        bcomp=((298 * y1) + (516 * u1))>>8;
        b[i]=(UINT8)((bcomp<0)?0:((bcomp > 255)?255:bcomp));
    }
    __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","assigning rgba to buffer....",NULL);
    // Storing the RGB value into a buffer
    for(i=0,j=0;(i<(mem1*4))&&(j<mem1);i=i+4,++j)
       {
        buffer1[i]=r[j];
        buffer1[i+1]=g[j];
        buffer1[i+2]=b[j];
        buffer1[i+3]=0xff;
       }
    free(r);
    free(g);
    free(b);
    //fwrite to an output file
    //fwrite(buffer1,sizeof(UINT8),w*h*3,fp_Out_File);


    __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","before creating a window.....",NULL);

     window = ANativeWindow_fromSurface(env, surface);

     __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","window created.....",NULL);

     if (ANativeWindow_lock(window, &buffer, NULL) == 0) {

       memcpy(buffer.bits, buffer1,  sizeof(UINT8)*(4*mem1));

       __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","memcpy successfull.....",NULL);

       ANativeWindow_unlockAndPost(window);

       __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","unlock and post  successful..." ,NULL);
     }
     ANativeWindow_release(window);
     __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","release successful.....",NULL);

    free(buffer1);
}

当应用程序运行时,应用程序在注释后崩溃:"window created...."。以及 logcat 中的以下消息:

02-18 14:46:55.344: I/dalvikvm(2080): threadid=4: reacting to signal 3
02-18 14:46:55.348: I/dalvikvm(2080): Wrote stack traces to '/data/anr/traces.txt'

在上面的代码中,我的目标是使用APIbuffer1在设备屏幕上显示 rgba 数据ANativeWindow

4

1 回答 1

1

最后 - 经过大量的试验和错误 - 我能够找出崩溃。

原因就在上面的代码之前:

if (ANativeWindow_lock(window, &buffer, NULL) == 0)
{
  memcpy(buffer.bits, buffer1,  sizeof(UINT8)*(4*mem1));

  __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","memcpy successfull.....",NULL);

  ANativeWindow_unlockAndPost(window);

  __android_log_print(ANDROID_LOG_DEBUG,"MYAPP","unlock and post  successful..." ,NULL);
}

我们需要添加:

ANativeWindow_setBuffersGeometry(window,w,h,WINDOW_FORMAT_RGBA_8888)

其中,w-> 框架的宽度,h-> 框架的高度,以及 RGBA 格式。

于 2013-02-20T04:01:12.843 回答