我不确定我是否正确使用鼠标事件,因为这是我第一次使用它。我想要做的是,如果我将鼠标悬停在我绘制的一个对象上,我想显示一个说明它是哪个城市、人口和他们市中心的图像等。
<script>
function startCanvas() {
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
//first circle
var one = c.getContext("2d");
//second circle
var two = c.getContext("2d");
//third cirle
var three = c.getContext("2d");
//fourth circle
var four = c.getContext("2d");
//fifth cirle
var five = c.getContext("2d");
// new image
var image = new Image();
image.onload = function () {
ctx.drawImage(image, 69, 50);
//draw a circle
one.beginPath();
one.arc(180, 90, 10, 0, Math.PI * 2, true);
one.closePath();
one.fill();
two.beginPath();
two.arc(155, 138, 10, 0, Math.PI * 2, true);
two.closePath();
two.fill();
three.beginPath();
three.arc(160, 180, 10, 0, Math.PI * 2, true);
three.closePath();
three.fill();
four.beginPath();
four.arc(257, 210, 10, 0, Math.PI * 2, true);
four.closePath();
four.fill();
five.beginPath();
five.arc(238, 235, 10, 0, Math.PI * 2, true);
five.closePath();
five.fill();
};
image.src = 'denmark.jpg';
//function hover over circle one, give alert
var startlisten = new mouseEvent.Listen({canvas:document.getElementById('myCanvas')});
var circle = new mouseEvent.Register({
type: 'mouseover',
name: 'test',
x: [180],
y: [90],
callback: function () { alert('this is a test'); }
});
startlisten.add(test);
}
</script>
</head>
<body onload="startCanvas()">
<canvas id="myCanvas" width="600" height="600";">
Your browser does not support the HTML5 canvas tag.
</canvas>
</body>
</html>