我是 cocos2d 的新手。
我正在开发一款游戏。
而且我想对图层的点击事件进行一些记录。
我不知道当我们单击图层的某些精灵时会调用哪个方法。
我得到了控制,ccTouchesBegan(MotionEvent event)
但我无法找到点击了哪个精灵。
这是代码:
CCSprite bridge = RetrivingImagesFromSDcard.getImage(Constants.scrooll_Sprites[tileDetailsList
.get(tileID).tileSpriteID3]);
addChild(
bridge,
tileDetailsList.get(tileID).tileSpriteID3Zorder,tileDetailsList.get(tileID).tileSpriteID3Tag);
bridge.setPosition(tilesBG.getPosition().x,tilesBG.getPosition().y);
bridge.setRotation(tileDetailsList.get(tileID).tileAngle);
bridge_Sprite_ArrayList.add(bridge);
这是触摸事件
@Override
public boolean ccTouchesBegan(MotionEvent event) {
if (flagTap == false)
{
tapCount = tapCount+1;
tapCountStr = Integer.toString(tapCount);
Log.e("TapCount", "@@@@@@@@@@@@@@@@@"+tapCountStr);
map.put(GameLayer.timVal,tapCountStr);
System.out.println(map);
//CHANGES DONE 8 FEB
try
{
GameLog gameLogObj = new GameLog();
SimpleDateFormat sdf = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss");
String currentDateandTime = sdf.format(new Date());
GameLayer.logLevelArgument = "INFO";
GameLayer.logMsgArgument = "TAPBEFORELAUNCH";
GameLayer.roundStr = Integer.toString(Constants.level);
TrainMapLayer.flagLogType = true;
String MAPSIZE = ""+Constants.numberOfColumns+"x"+Constants.numberOfRows;
gameLogObj.OpenAndAppendData(currentDateandTime, "UserId value", "sessionID Value",
" gameID Value", GameLayer.roundStr, "RoundDiscriptor", GameLayer.logMsgArgument,GameLayer.logLevelArgument,TrainMapLayer.flagLogType,MAPSIZE,"");
}
catch (Exception e) {
Log.e("Exception in TAPBEFORELAUNCH",">>>>>>>>>>>>"+e);
GameLog gameLogObj = new GameLog();
SimpleDateFormat sdf = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss");
String currentDateandTime = sdf.format(new Date());
GameLayer.logLevelArgument = "ERROR";
GameLayer.logMsgArgument = e.toString();
GameLayer.roundStr = Integer.toString(Constants.level);
TrainMapLayer.flagLogType = false;
String MAPSIZE = ""+Constants.numberOfColumns+"x"+Constants.numberOfRows;
gameLogObj.OpenAndAppendData(currentDateandTime, "UserId value", "sessionID Value",
" gameID Value", GameLayer.roundStr, "RoundDiscriptor", GameLayer.logMsgArgument,GameLayer.logLevelArgument,TrainMapLayer.flagLogType,MAPSIZE,"" );
}
//CHANGES DONE 7 FEB
}
else
{
Log.v("In else condition ccTouchesBegan", "))))))))))))))))");
}
return true;
}
请帮助我